I often can't tell if they are just saying stuff like that to cope or they are really that optimistic/naive. It's a similar mentality to people constantly giving benefit of the doubt to kickstarter / early access projects that have like a 1% chance of actually living up to the made promises.
Kaldo
And yet they still want them, so there must be more to the story. I also don't understand why since I have dynamic IP address in EU, unless they can match the ownership to a person at any given time in the past its not useful info.
It could be a "boil the frog slowly" situation
It's a Dell laptop with an Nvidia GPU. I tried Linux Mint but I'm having constant OS-breaking freezes after gaming for a while and it's happening on 2 different games so far (completely unresponsive, and it's with steam games so no custom tinkering in lutris/wine). Thinking I'll just try a fresh install but with PopOS when I have time.
Thanks for the summary, it all does make a bit more sense to me now but first time I had to spend half an hour just to find BG3 saves in Heroic due to the seemingly duplicates of folder structures all over the place lol
That's what I tried first but also had a lot of confusing experiences with its file hierarchy, prefixes, lutris/wine/proton and all of these. I was hoping bottles lives up to its promise of "one click installation with community install scripts" instead. This is my first real attempt at linux, I didn't even know what flatpak is until a week ago, I used the appimage for heroic which was also very confusing for a time. Starting to think I might be just too dumb/inpatient for it tbh, it's just one issue after another - even simple stuff like games ran from steam with proton have lots of issues that aren't reported on protondb.
Got any good guides for bottles? I've tried it recently and then got stuck on literally step one: installing the gog launcher just throw errors, I tried the 2nd gog installer and that one just leads to a black screen when I run it. I'm not sure what to tinker with, whether I try a different bottle or where to even start
I think the biggest issue is account management. Having all these different instances wouldn't be as bad if it were easy to switch accounts or combine their subscriptions, making it truly user-driven instead of depending on the behavior of each individual instance.
I dunno if that's true but if it is, can you then explain why are nexusmods and steam hosting tons of marvel/disney content without any repercussions for example? What's the difference between that and the pokemon mod, if not the asking price?
Aren't free mods under fair use? There's plenty of copyrighted material on nexusmods and even steam workshop, always has been and I hope always will be. The only issue with palworld pokemon mod was it's monetization afaik.
I see 2 games, Overdungeon (which seems finished or at least out of EA with positive review scores) and Craftopia which is still receiving updates and was also pretty well reviewed until people started giving it bad ones when palworld released.
I haven't tried it yet but it seems like a more polished Ark and that game is a massive hit despite the developers being just outright terrible.
He really got me interested in the game tbh, I've been craving a "maintain and live in a vehicle game" ever since I experienced the Cyclops in Subnautica and maybe this ends up being a similar loop.
You are right, but is it any different for games like Ark, Conan, VRising, Rust or any other sandbox builder focused on multiplayer? It's always just a farm-build-collect-repeat cycle. It's why I get bored of them easily at least, the only games in that genre that can usually keep my attention are Factorio and Valheim.