But it makes people curious, so more people will look inside:)
Lembot_0004
But in most cases it is a symptom of your neigbours' defective society. Try to be a "healthy society" by your definition while sharing a border with Russia. How well would it go?
Pffft, 5th, Porsche, part was the last playable anyway...
Ongoing war? Nah, that is an absolutely typically boring WW2-themed game.
I write this message with the HMD/Nokia. Nice apparatus: no whistles and bells, just a phone with vanilla android.
Yes, actually, but the difference between versions was huge. Almost different games. I reference to version 3.0
It might. But I can't imagine how detailed should SVG be to be more problematic than bitmap during rescale.
Not sure if that is sarcasm or not. But if it is: we actually have plenty games "like this". Look at the Civilization. Yes, they are more 3d nowadays, but essentially it is still good old moving units over hexagons.
Just some fun information: most modern engines hate SVG. They just render them to the raster and then manipulate them like any other bitmap, making everything extremely slow and blurry. If that is mostly ok with small pictogram-tier images, it is completely unacceptable for big map-tier images. My map is tens thousand of pixels in size while at the highest scale. Bitmap would be a few TiB of RAM. So I actually parse the SVG to get the vectors and draw them, omitting the rasterization.
There is no sex in ~~SU~~US.