MacStache

joined 7 months ago
[–] MacStache@programming.dev 5 points 1 month ago (8 children)

Hippos can't swim. Too much bone density and mass.

[–] MacStache@programming.dev 25 points 2 months ago (2 children)

For me it's because if the AI does all the work the person "coding" won't learn anything. Thus when a problem does arise (i.e. the AI not being able to fix a simple mistake it made) no one involved has the means of fixing it.

[–] MacStache@programming.dev 19 points 2 months ago

Like it or not the majority of game purchases are digital these days. It's a sad development for sure. I buy all my console games as physical discs myself.

[–] MacStache@programming.dev 7 points 2 months ago

Who said they were alive? The whole premises of the saying is that things are easy.

[–] MacStache@programming.dev 10 points 2 months ago (2 children)

Well, since the fish are just laying there, at the bottom, motionless and dead it's pretty easy.

[–] MacStache@programming.dev 14 points 3 months ago

Maybe it was a knittycat? This post raises a lot of questions.

[–] MacStache@programming.dev 63 points 3 months ago (4 children)

I don't get it. How did the cat know how to open the door?

[–] MacStache@programming.dev 5 points 3 months ago

People need to realize that they need to change their own behavior for things to change. It's not always someone elses fault. It can be, but it's not always.

[–] MacStache@programming.dev 9 points 3 months ago (1 children)

They said "All the music files", not unholy abomination from the seventh layer of ass hell.

[–] MacStache@programming.dev 7 points 3 months ago (1 children)

As a sidenote... Is Zeus depicted as caressing and admiring his malformed god-cock in that statue or what the hell am I looking at?

[–] MacStache@programming.dev 27 points 5 months ago

What the f*** dude calm down.

[–] MacStache@programming.dev 19 points 6 months ago

Those trains sure are weird and confusing, with their back and forth those tracks and all. Makes you wonder about train safety, it does!

view more: next ›