Makes sense.
The beginning is fun and really just sucks the life out of you as your are flooded with new mechanics and npcs.
Then the game very quickly shows itself for what it is, an open world game.
It's a glorious grindy repetitive complicated open world game that doesn't hold your hand.
I knew I was in love the moment I started compiling my pal attribute database. 90% of gamers dont like that kind of stuff. They just want to be lead from A to Z.
... All of the mechanics of the game.
"The beginning..."