MentalEdge

joined 2 years ago
[–] MentalEdge@sopuli.xyz 14 points 4 months ago* (last edited 4 months ago)

I absolutely adore the remake games. They both follow a type of game-design that makes me feel like I'm playing something from the PS2 era again. Both the good and the bad. Makes me feel like a kid in the best kind of way.

The games do have some trouble with time-wasters. It's both improved and made worse in Rebirth. Luckily, in open world fashion, a lot of it can actually be ignored in Rebirth. And if you don't ignore it, you get rewarded with actually good side-content. And Rebirths fast travel is good to the point you basically never have to travel anywhere "the long way" twice.

I have the same problem with the combat being too easy. It wasn't too bad with Intergrade as I was new to the combat system, but with Rebirth I am absolutely crushing enemies. I'm deliberately sabotaging my character builds to make it more challenging, but I really wish they didn't lock "hard" behind ng+. Coming from the first game, you should be able to jump into the second at that higher skill level from the start. But no.

Don't worry too much about your stuff not carrying over. The characters do not get reset to level zero, and no abilities. They start with a little less than what you have at the end of Intergrade, but a lot of the stuff you'll have gotten by the end of Intergrade, is what you have at the start of Rebirth. And then over the course of the second game, you get a lot of NEW stuff, rather than just re-aquiring the stuff you had in the first.

[–] MentalEdge@sopuli.xyz 5 points 4 months ago* (last edited 4 months ago) (1 children)

There is.

You can add a taskbar icon for KDE night color. Clicking it opens a panel with a toggle, and quick acess to the full settings page. It should be in the config for the taskbar icon applet.

KDE also lets you set it to specific times if you want, maybe it didn't use to?

[–] MentalEdge@sopuli.xyz 37 points 4 months ago* (last edited 4 months ago) (1 children)

KDE has similar functionality built-in. (Called night color, you can find it in display settings, and add a control icon in the taskbar).

[–] MentalEdge@sopuli.xyz 1 points 4 months ago* (last edited 4 months ago)

They created an entire new character, who is just as new to the situation as a player who might not have played the first game, allowing a new player to step into the story quite smoothly, sight unseen.

Not necessary, is not the same as "not worth doing". All "not necessary" means is that AW2 stands entirely on its own even for players who might not've player the first one, or Control.

[–] MentalEdge@sopuli.xyz 1 points 4 months ago* (last edited 4 months ago)

Edit: I feel like my comment got colored by a lot of the consequent replies. I'm not saying you shouldn't, nor that if you want every detail, there isn't more to see by playing it first. I'm saying AW2 isn't among the interconnected games that you might as well not even play unless you're up to date on every detail. Yes, it has a lot of interconnects with other Remedy games, but it's fan-bloody-tastic entirely on its own.

You can. It's not necessary.

It ties into stuff from Control a lot more, but even there you could play them in either order.

[–] MentalEdge@sopuli.xyz 3 points 4 months ago

I was the one trying to talk the friend group out of pre-ordering for years. Oddly enough, I haven't needed to do that in a while.

Might have something to do with how the last time that discussion happened, the game in question was Fallout 76.

I didn't even have to say "told you so" for it to never come up again.

[–] MentalEdge@sopuli.xyz 5 points 5 months ago* (last edited 5 months ago) (1 children)

Yeah I'm pretty sure the banks would shut down anything that clones NFC payment functionality onto a device without them knowing about it.

[–] MentalEdge@sopuli.xyz 50 points 5 months ago* (last edited 5 months ago) (15 children)

Nothing else ever really achieved what the pebble did. I just wanted a cheap second point of interaction with my phone.

After it went under the industry has doubled down on insane cost, pointless features, abysmal battery life.

I don't get it. Pepple made all the right trade offs and the third party support was incredible.

I hope this works out.

[–] MentalEdge@sopuli.xyz 10 points 5 months ago* (last edited 5 months ago)

Yup. And it'll be a huge improvement overall to simply have both performance and accuracy in one, and not have to pick one or the other, regardless of what application is being run.

[–] MentalEdge@sopuli.xyz 21 points 5 months ago* (last edited 5 months ago) (2 children)

fsync isn't part of wine, which is what they are referring to.

Fsync and Esync are both inaccurate representations, and while they help performance in many places (particularly games), they break other things. Hence, while useful, they never got mainlined.

NTsync is an accurate reimplementation, hence why this functionality will finally become part of wine proper.

[–] MentalEdge@sopuli.xyz 4 points 5 months ago* (last edited 5 months ago) (1 children)

then what's the advantage of using that over the native capabilities of btrfs?

btrfs multi device file systems have some limitations. Adding a drive is instant, but if you want to stripe the data using raid0, that requires a lengthy balancing operation. The alternative is "single" mode, which does not concern itself with striping, and just pools the storage available. The disadvantage, is that in single mode you get the risk of raid0, with no performance benefit. btrfs does not actually make sure that the different blocks that constitute a single file end up on the same drive, which means that if one fails, you still likely lose everything.

MergerFS does not mess with any of the filesystems being combined. It can be configured to work in different ways, but each drive will remain its own, consistent, functioning file system. Drives can be browsed individually, removed, added etc. Instantly. To "empty" a drive, you just move the files on it to the rest by using the non merged folders. By default, "writing" a new file will always go to the drive with the most free space, and individual files cannot be stored "across" several drives even though the contents of a folder can be. This way, whatever is on each drive, can never be damaged by the failure of another drive.

So the benefits are isolation, and convenience. The downside is a definite performance hit, which may not be significant depending on your system or what you're storing in the merged filesystem.

So I could do that for the root folder as well I imagine?

No. And you wouldn't want to. First for the performance hit. Second, because mergerfs merges folders (drives have to be mounted, first), and uses a third as a mountpoint. As an example, to "expand" your home folder, you'd move your homefolder somewhere else, then merge that moved folder with the new drive (which you still have to mount somewhere), and then you'd mount the resulting file system where your old home folder was before.

You could even have two folders on the second drive. Use one to merge somewhere you want to pool all your storage, and the other to put stuff on the second drive in a way where losing the first won't make half the files go missing. You might use that to store a copy of the OS install from the first drive, for example.

[–] MentalEdge@sopuli.xyz 8 points 5 months ago* (last edited 5 months ago) (3 children)

If you want to just extend storage space, maybe mergerfs?

/media is now for the system to mount stuff automatically. Using /mnt for something you're configuring personally is fine.

You could mergerfs the new drive with some folder you're already storing a bunch of stuff, and it will pool the storage capacity of the drives for that folder.

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