MentalEdge

joined 1 year ago
[–] MentalEdge@sopuli.xyz 4 points 6 months ago (5 children)
[–] MentalEdge@sopuli.xyz 2 points 6 months ago* (last edited 6 months ago)

The idea of using lutris as a launcher is appalling to me. I have a library of thousands of games, the thought of setting them all up in lutris, is anxiety inducing. Its library management and browsing features, do not exist.

Bottles seems more aimed at software.

It is not. Though it can still do that, too.

I've not found a single thing only lutris could do. It's a single app that tries to do everything, but IMO the result is that it does none of it well. Least of all function as an attractive and functional everyday way to access my games library.

Bottles gets my game installed and running, and then added to steam, which actually does have tags and categories, as well as various other management tools, as well as a good-looking UI.

[–] MentalEdge@sopuli.xyz 2 points 6 months ago* (last edited 6 months ago) (2 children)

Why?

Bottles can add executables to steam, same as lutris, and configuring games in lutris is supposed to be easy, but that's never really been my experience.

If I'm going to have to fiddle with wine versions and prefixes, I'd rather do it with the app that has a vastly more navigable UI.

With Heroic for GOG and Epic, and Bottles for the odd other game, whats the use case for lutris?

[–] MentalEdge@sopuli.xyz 7 points 6 months ago (5 children)

Two mentions of Lutris, it works, but personally I think it's over-complicated, ugly and unreliable.

Bottles is the better alternative, IMO. Simpler UI, still with access to advanced options if you need them, wine bottle version control, etc.

[–] MentalEdge@sopuli.xyz 3 points 6 months ago

SteamVR 2.0 dropped a bit ago, though it didn't do much for Linux users...

But it does point to something still happening with VR over at Valve.

[–] MentalEdge@sopuli.xyz 1 points 6 months ago

Yes, that was WineD3D, which still has to be used in some cases.

But that's still not DirectX, what I was saying is that you don't actually run DirectX in Wine. You have to translate it to Vulkan or OpenGL.

Not that this stuff isn't part of Wine.

[–] MentalEdge@sopuli.xyz 1 points 6 months ago* (last edited 6 months ago)

They're new.

I didn't claim they're worth recommending yet. AFAIK they're pretty great now, and with more issues worked out on the hardware side, Battlemage has great potential.

[–] MentalEdge@sopuli.xyz 1 points 6 months ago (2 children)

Wine doesn't do DirectX. A wine environment set up for gaming uses DXVK or VKD3D to translate everything to Vulkan.

[–] MentalEdge@sopuli.xyz 8 points 6 months ago* (last edited 6 months ago) (2 children)

We already do?

DXVK and VKD3D have been translating DirectX 9-12 to Vulkan for a while now, allowing DirectX games and applications to run on hardware and/or operating systems that don't support DirectX.

Intels ARC GPUs don't even support DirectX on a hardware level, like it's just straight up not there. Intels drivers instead just translate it to Vulkan, and their at times insane FPS boosts from driver updates was due to them improving that translation and getting closer to 1:1 performance.

[–] MentalEdge@sopuli.xyz 15 points 6 months ago

Except that in this case even if you say no, the law has already required that e2ee be broken and backdoored.

[–] MentalEdge@sopuli.xyz 58 points 6 months ago* (last edited 6 months ago) (3 children)

Shit.

This could work. "We only scan your shit with your permission" might placate enough people for them to not realise that to make that possibly at all, security has already been compromised, as required by law.

This does not alleviate the issues of the original proposal in any way whatsoever.

[–] MentalEdge@sopuli.xyz 4 points 6 months ago

And the funny part is that because they refuse to fund medium sized projects that could lead to potential new or revitalized franchises, they keep running what they have further into the ground and then leaving things for dead instead of listening to the fandom and fixing issues.

I don't think anyone asked for Rebirth to be a "bigger", "better", open world game... Intergrade seemed to strike a really good balance for a lot of people.

Squenix is so busy sticking to risky projects that it thinks are safe bets, while interpreting every underperforming title as sign of fans not being interested. It's like they think there's no money to be made unless the entire planet is playing the game.

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