What's wrong with Fortnite?
Omegamanthethird
I definitely saw people looking at the culture angle as a silver lining or sometimes as a potential net positive. I only saw fanboys celebrating Bethesda though.
Either way it seemed to me like most were looking at the potential upside. Not that they were actually glad that it happened.
Kinda seems like only xbox fanboys were applauding it. I hate multiplatform developers getting bought and made exclusive.
XII is so much fun to explore. I didn't even beat it on the original PS2 version because I kept getting distracted.
Although my personal favorite to replay is VIII because there are multiple different ways to build your magic up (to actually get stronger).
These Bethesda open world games take a LONG time to make. Even if they knew it was going to be made 7 years from now, there's no guarantee it will be good or that it won't be shelved. It's better to just go at your own pace.
Not for me. I have a job and kids and there are other games I want to play. A game needs to be manageable.
There can be fluff to skip or it can be open world where I don't care if I don't finish it. But the longer the game is, the more likely I am to just not pick it up.
I got excited for a moment that Harmonix was making another Amplitude.
What I always hear is that companies will send C&D letters to small ventures, because it creates precedence. Without that, a company loses the right to sue.
I wonder how true that actually is.
Old School RuneScape (I had to Google it)
Ratchet & Clank, Rogue Legacy, inFamous 2, The Last of Us
Isn't Hell Let Loose PvP? Does that actually have NG+?
I don't find that hypocritical. My issue with acquisitions is that it makes multiplatform games potentially exclusive.
Franchises they built and invested in should be exclusive. Franchises they hoard with no additional resources should remain multiplatform.