Paradachshund

joined 2 years ago
[–] Paradachshund@lemmy.today 34 points 10 months ago (4 children)

So I guess 4chan is back already huh?

[–] Paradachshund@lemmy.today 14 points 10 months ago

Don't forget to tip the self checkout.

[–] Paradachshund@lemmy.today 39 points 10 months ago

As far as I know you also can't just buy the Larian engine. It's proprietary.

[–] Paradachshund@lemmy.today 5 points 10 months ago

I'm happy to see someone else pushing back against the inevitability line I see so much around this tech. It's still incredibly new and there's no guarantee it will continue to improve. Could it? Sure, but I think it's equally likely it could start to degrade instead due to ai inbreeding or power consumption becoming too big of an issue with larger adoption. No one actually knows the future and it's hardly inevitable.

[–] Paradachshund@lemmy.today 1 points 11 months ago

Very sad to hear. Cyan is a massive influence on me and I'm always rooting for them. They definitely haven't had a smooth or easy road over the years though.

[–] Paradachshund@lemmy.today 2 points 11 months ago

OK good to hear!

[–] Paradachshund@lemmy.today 1 points 11 months ago

I actually really have enjoyed the game itself but you aren't fucking kidding about the rest of it. It's truly insane how much friction there is between deciding to play and getting into a lobby.

[–] Paradachshund@lemmy.today 3 points 11 months ago (3 children)

I known I'll like the game (the franchise is one of my all time favorites), it just had a lot of technical problems on launch so that's what I've been waiting to see improved. Sounds like it might still be kinda rough based on the first part of your comment.

[–] Paradachshund@lemmy.today 5 points 11 months ago (7 children)

How's the game state these days? I've been waiting to play until it got fixed up.

[–] Paradachshund@lemmy.today 3 points 11 months ago

For real. I had a project to make two full since player campaigns and it was waaaaaay too ambitious. I've always been hopelessly ambitious with game dev stuff and I still am honestly 😅

So fun to hear everyone chiming about doing this back then.

[–] Paradachshund@lemmy.today 2 points 11 months ago

That's so cool sounding too! I made so many half baked ideas honestly. Tower defenses, single player campaigns (way too ambitious ones), and so many more. It really taught me a lot about proper game dev honestly.

[–] Paradachshund@lemmy.today 3 points 11 months ago (4 children)

That's cool! I made tons of stuff but most of it never got finished or released cause I just kept starting the next thing. Probably the wildest thing I ever made was a prototype for a sidescrolling platformer in wc3. It had keyboard movement and ability usage, jumping, a heart counter in the top left, enemies, powerups... It was kind of janky but it worked surprisingly well considering what I built it in.

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