PenguinTD

joined 1 year ago
[–] PenguinTD@lemmy.ca 7 points 2 months ago (1 children)

Feb 28th, 2025

[–] PenguinTD@lemmy.ca 3 points 2 months ago

so they embeded a separate launcher?? welp, it's also not necessary, the EOS backend does not need the Epic launcher. As far as I know, the only cross platform/cross play back end is EOS. Sony have their own PC/PSN cross play in example of Helldivers 2. Capcom have their backend and the up coming Monster Hunter Wild is their first title to support cross play. (it was always separated in their past games.) Some big Chinese/Korean dev have their proprietary cross platform backend to support their mobile/console/PC games. (like Genshin)

If you do know any 3rd party cross play back end service please let me know.

[–] PenguinTD@lemmy.ca 5 points 2 months ago (2 children)

Steam backend are not cross play ready for consoles, EOS backend can.

[–] PenguinTD@lemmy.ca 1 points 2 months ago

One of the old Indy adventure game(Last Crusade) have that branch where you can shoot, fight or work around the airship boxing champ.

[–] PenguinTD@lemmy.ca 2 points 2 months ago

maybe the AstroBot game next month.

[–] PenguinTD@lemmy.ca 1 points 3 months ago

Sorry, I stand corrected. I thought they went public but after checking again Epic is not.

[–] PenguinTD@lemmy.ca 19 points 3 months ago (2 children)

"Giving away free games seems counterintuitive as a strategy, but companies spend money to acquire users into games," said Sweeney. "For about a quarter of the price that it costs to acquire users through Facebook ads or Google Search Ads, we can pay a game developer a lot of money for the right to distribute their game to our users, and we can bring in new users to the Epic Games Store at a very economical rate.

Good for Epic.

"And you might think that this would hurt the sales prospects of games on the Epic Game Store, but developers who give away free games actually see an upsurge in the sale of their paid games on the store, just because their free game raises awareness. And it's so much that often developers, when they're about to launch a new game, come with us wanting to work closely on a timed release of a free game, just to drive user awareness of their next game. That's been an awesome thing. And it's been by far the most cost effective aspect of the Epic Games Store."

Good for developers, that have decent enough games.

"We spent a lot of money on exclusives," said Sweeney. "A few of them worked extremely well. A lot of them were not good investments, but the free games program has been just magical."

Exclusives, of course this is the expected result, because that how game publishing/marketing works. People in this thread talking like publishers make a lot of money on 80% of their released games. (<-- it's not, in case you did not get it. ) I think it's just Tim Sweeney's way of saying, we will adjust our approach in the future, like what any publicly traded CEO would do.

[–] PenguinTD@lemmy.ca 1 points 6 months ago

I want a Otogi reboot.

[–] PenguinTD@lemmy.ca 1 points 6 months ago

It depends on how the studio signed the publishing contract and should they part ways, who owns the IP. But if the game loop is proven good and have fan base to sustain a studio, someone will take the torch if the game was shut by publisher.

[–] PenguinTD@lemmy.ca 3 points 6 months ago

You can even skip the whole suite if you don't need the AMD per game driver tweaks. OBS now come with direct AMD av1 support and also can record HDR content.(which relive can't do.)

[–] PenguinTD@lemmy.ca 8 points 7 months ago

the creations are really small if I remember correctly, they are like kilobytes or things put together in a container. (there are maximum objects limits for the creation as well. ) I don't know the max amount of favorite you can keep though, haven't played the ps3 ones for quite a while.

[–] PenguinTD@lemmy.ca 3 points 7 months ago

which is really odd consider that they just released a console HDR patch and says they are working toward releasing FSR3.1 for both console and PC "soon".

 

Well look at China back paddle again, where is that "evidence" some troll mentioned about and psychology class 101 blah blah. This is so predictable just like the western "think for the kids" policy changes without any long term thinking or any science backing that decision. (like some US states pushing for abstinent for sex ed instead of safe sex and then cost a lot more social or politically cause unwanted baby or black market abortion.)

For any one that tries to hail that and ban mtx, gacha, season pass, but do not put more energy on pushing legislation to ban lottery, casino, mall gacha eggs, trading cards, kinder eggs or McDonald kid's meal collectables, you are a hypocrite.

We need more education on math(probability and game theory), sales strategy and involved psychology tricks( FOMO, door in the face, etc), financial/budgeting literacy and planning like you teach how to eat healthy and exercise, as they affect your everyday life. We can push for things that collect data for strange spending behavior(enforced if they play those gacha/mtx/online casino) and catch vulnerable people that are prone to become gambling addicts and direct them to therapy and bar them from more spending if cross a threshold(say $500/month) defined by law or regulation to protect their finance(play.com in Canada has something similar if I remember). Well, until the psychologist and bank says okay as we can't stop retirees to burn their fun allowance for whatever they like, like we can't stop you from buying collector edition and then they sit somewhere collecting dust. Or, you know, go to arcade burn like 100 dollars and then your ticket only trades for toys you can buy at dollar store for maybe 10 bucks total. Some people burn that money for the experience knowing fully well they won't make a return, and are not addicts.

And for the trolls, I don't care about the up/down votes anywhere, feel free to waste your time do that.

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