Sinuousity

joined 1 year ago
[–] Sinuousity@lemmy.world 24 points 1 day ago

Lawyers: "Generating music using a machine learning model trained using real artists' music (without permission) does not violate those artists copyright!"

Therefore

Big Data: "Generating a black box replication of your identity trained on your private personal information and activity (without permission) does not violate your privacy!"

[–] Sinuousity@lemmy.world 5 points 1 month ago

If you look at extra content surrounding the original, it becomes pretty clear that BGE2 is what they always wanted BGE to be in terms of scope and theme, but after so long in development now, I can't help but wonder if the restrictions on scope were what made the original truly great.

I hope they manage to pull it together into a cohesive product eventually-- and I will be playing it when they do-- but I would be truly surprised if the sequel is as impactful or memorable as the OG

[–] Sinuousity@lemmy.world 2 points 1 month ago

I can't answer that, but absolutely it is

[–] Sinuousity@lemmy.world 16 points 1 month ago (3 children)

This just in: Technology Improves Incrementally Over Time!

[–] Sinuousity@lemmy.world 36 points 1 month ago* (last edited 1 month ago) (2 children)

What a dumb take (in your quote). Autocompletion showing me all the members of an object is nothing like ChatGPT hallucinating members that don't exist. Autocomplete will show you members you haven't seen, or aren't even documented.

Not to mention they said syntax highlighting is a bad thing... Why use computers at all? Go back to the golden days of punchcards

[–] Sinuousity@lemmy.world 2 points 5 months ago

1-5 were all great. That series is the definition of "don't fix it if it ain't broke". Too bad that also means stagnation. I couldn't get into 6 at all

[–] Sinuousity@lemmy.world 6 points 5 months ago

Epic provides an engine with a lot of features including a wide swath of performance optimizing tools, but it's still up to the developers to implement the concepts and workflows correctly to keep their project bloat free at runtime. The 'crazy visuals' you're used to seeing from Unreal are always going to be big studios with a team dedicated to working on optimization, or for projects that aren't realtime or aren't interactive.

[–] Sinuousity@lemmy.world 22 points 5 months ago (3 children)

So you're telling me all we have to do is beg the bots in multiple ways not to read the page and only the malicious bots will get away with it? Win - win - win I think