SpaceScotsman

joined 2 years ago
[–] SpaceScotsman@startrek.website 16 points 1 week ago (1 children)

Netflix's short stint with FMV / chooe-your-own adventure games highlights a perfect case of difficult preservation - all the runtimes are closed source apps, all the data is streamed from a server, and all the logic is held on the server.

In theory (big caveat) with enough time, effort, and determination you could reverse engineer your way around even the worst Denuvo has to throw. For simple streamed content like images and sound you can always analog-hole your way around preserving content.

But for anything where the key thing you want to preserve, like logic, that depends entirely on a server somewhere existing, that's a problem.

[–] SpaceScotsman@startrek.website 22 points 1 month ago (4 children)

I'm surprised VLC fares that badly with CCs encoded this way. Usually it's pretty good. I'm also now wondering if ffmpeg also shares the same problem

[–] SpaceScotsman@startrek.website 10 points 1 month ago

For a brief brief moment I was elated when I parsed the title as 'Palantir says it has given up on AI'. Then I read the article and was left dejected.

[–] SpaceScotsman@startrek.website 7 points 2 months ago

Absolutely. Screenshots of 3d desktop cube on ubuntu more than a decade ago is what taught me linux existed. It's an absolutely terrible and inefficient way to run desktop workspaces, but it hooked me all the same.

[–] SpaceScotsman@startrek.website 14 points 2 months ago

Users need to know what this dot means, and some like children or the elderly will likely not understand the ramifications

[–] SpaceScotsman@startrek.website 3 points 4 months ago

"Key franchises"? And they don't think WW is a key franchise? Out of all their films from the past few years, the WW ones have been some of the best. If they don't want to do anything with it, they don't deserve the IP.

[–] SpaceScotsman@startrek.website 2 points 4 months ago

I'm not sure if this counts as gameplay mechanics or rather narrative structure, but games like Outer Wilds, Fez, Tunic, where the exploration and discovery of the game is the end goal of playing the game, not just getting to the game's end state.

I'm not sure if there's an accepted term for these games, but I've always thought of them as "archaeology" games. There's a bunch of stuff, both plot and gameplay, that is hidden (sometimes in plain sight), until you discover it and find out what meaning it carries.

[–] SpaceScotsman@startrek.website 3 points 6 months ago (1 children)

"The two models, the 30TB ... and the 32TB ..., each offer a minimum of 3TB per disk". Well, yes, I would hope something advertised as being 30TB would offer at least 3TB. Am I misreading this sentence somehow?

[–] SpaceScotsman@startrek.website 0 points 2 years ago (2 children)

At this point the web is about as complex as an operating system in terms of complexity. That needs really strong specific standards in order for it to work, and in turn projects like web browsers are huge and complex.

If someone wanted to build a web browser that only followed the simpler parts of the specifications, it wouldn't work for many websites* and people would not use that browser.

*Whether or not sites need to be so complex is another question entirely, but the reality right now is that they are