Toneswirly

joined 2 years ago
[–] Toneswirly@lemmy.world 11 points 2 weeks ago

My dude, the subject of the article exists. That is the differentiator.

[–] Toneswirly@lemmy.world 13 points 1 month ago (3 children)

Can someone explain the fervor over this game? I played the first one and bounced completely off of it. It was slick for sure, but obtuse and kinda janky.

[–] Toneswirly@lemmy.world 8 points 2 months ago

robust but proportionate are just weasel words. Who is determining the line of "robustness" or "proportionate" and can they be trusted?

[–] Toneswirly@lemmy.world 5 points 3 months ago (1 children)

It's funny, Patreon cracked down years ago on Incest content forcing indie porn devs to do *nudge *nudge *wink she's your "Landlady" stuff. I guess paypal just assumed Steam was cleaner until now.

[–] Toneswirly@lemmy.world 14 points 3 months ago

Lol publishers curtail developer choice, gtfo

[–] Toneswirly@lemmy.world 1 points 3 months ago

Damn, I thought I had a lot. Just checked and its only 500, with about 60 sitting in the "backlog"

[–] Toneswirly@lemmy.world 1 points 3 months ago

Bro that Robocop game is petty good.

[–] Toneswirly@lemmy.world 22 points 3 months ago (1 children)

lol he even voted against his own plan. Imagine being the schmuck who was the one dissenting vote

[–] Toneswirly@lemmy.world 16 points 4 months ago

meh, its still not inconvenient enough to pay 10+ dollars a month. The state of adverts online is so egregious that I would probably sooner stop watching Youtube than pay or put up with ads.

[–] Toneswirly@lemmy.world 1 points 4 months ago

You sound whiny too

[–] Toneswirly@lemmy.world 4 points 4 months ago (2 children)

If downvotes aren't gatekeeping, then neither is saying Dark Souls is perfect the way it is and doesn't need to be changed. Ultimately, I think we're all picking a side on this one, and dont want to hear what the other has to say. Voting me down is your way of saying "I don't want to see this kind of thing." It can't be hand-waved away as simple disagreement. There is an echo chamber at work here, it is somewhat nasty and honestly disheartening. Like when I make a joke about Miyazaki not wanting this (it is a joke after all) and everyone piles on the dislike; that's the community trying to send me a message. And yes, I know that calling out downvoters makes them pile on more; I am proud to spit in ya'lls face. The discourse around difficulty is toxic on both sides and I hate it. Can't even make a joke without bringing out the Defenders of the Casual or whatever. Vote me down some more, its exactly what I expect.

Sometimes difficulty is inextricable from the art, and Dark Souls is a good example of that. When people say they want it easier they are missing the message. You SHOULD have to struggle to get what you want, you SHOULD have to pay attention to the game you're playing instead of mindlessly hacking your way through only to forget bout it days later. If a game punishes impatience and hubris, you will be more immersed in an oppressive world, you will feel like a small part of a larger tragedy that transcends your typical hero fantasy. These are the things that make the game special, and Miyazaki and his team knew what they were doing. You are spitting on their vision and their talent when you say it should be different. Lies of P... I haven't played it, and the devs can do whatever they feel is right to make the game they want to make.

But you know, Starry Night is fine and all but its too dark and depressing. They should put some more yellow in there, really make it more accessible to the masses.

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