all-knight-party

joined 1 year ago
[–] all-knight-party@fedia.io 3 points 1 week ago

I believe it still exists, it's called "Save the World" mode, but it's extremely background for the game, to the point where the switch port doesn't have it, or I would've tried the mode by now, it appeals to me, but the Battle Royale doesn't, so I guess I just won't play Fortnite.

[–] all-knight-party@fedia.io 6 points 1 week ago (1 children)

It's almost created this double underdog scenario for CDPR. First, they released Witcher 2 and then 3, where their game quality jumped incredibly drastically from the first game.

Then they brought their reputation crashing down to earth on Cyberpunk's release, but fixed the game well enough that it now feels like an underdog overcoming odds in the public memory. They've basically fully recovered their public image, which I'm unsure if they deserve. People can like how it turned out now, but they shouldn't forget.

[–] all-knight-party@fedia.io 2 points 1 week ago

Dark Souls 3, Assassin's Creed Odyssey, Dishonored 2, Prey 2016, Batman Arkham City.

There are a bunch more that I would've done if they had NG+, but alas.

[–] all-knight-party@fedia.io 10 points 3 weeks ago

Dark Souls, and other from soft souls likes (except Sekiro and Bloodborne).

You are encouraged to play cautiously and intently, otherwise you'll get slapped by concealed enemies, mobs with unexpected movesets, and being over aggressive and "greedy" during boss fights will end many an attempt. I love these games for that.

[–] all-knight-party@fedia.io 6 points 1 month ago

I find the biggest difference in itch scratched between Diablo-like ARPGs and Halls of Torment is that the pacing is very different. Diablo has a lot more player control over when there are breaks in the action providing downtime for the player to sort through gear and abilities. Halls of Torment sort of has that when you're making choices, but it's waaaay faster

[–] all-knight-party@fedia.io 15 points 1 month ago

It has a bit of resemblance, in that it's a dark fantasy action game in which the player character fights a very large number of enemy units in order to level up and increase their power while fighting bosses interspersed throughout, occasionally upgrading abilities and acquiring gear. and of course the art style is directly cribbing Diablo 1.

But in the nitty gritty of how the combat works, how the gear and abilities work, the format of the levels and win condition of the game and pretty much everything else, it's very different from Diablo.

[–] all-knight-party@fedia.io 22 points 1 month ago

Yeah, I believe that began as a sort of Streisand effect-esque phrase, where if you want the internet to forget, it won't, but of course other things that most people are not paying any mind to will disappear

[–] all-knight-party@fedia.io 4 points 3 months ago

The demo for this was fucking awesome, I'm ready

[–] all-knight-party@fedia.io 2 points 3 months ago

I'm not saying Emily has it coming to her, but... She might have it coming to her.

[–] all-knight-party@fedia.io 3 points 3 months ago (2 children)

Always loved watching playthroughs of this on YouTube! It'll be great to finally play it myself.

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