brsrklf

joined 1 year ago
[–] brsrklf@jlai.lu 4 points 6 months ago* (last edited 6 months ago) (1 children)

Ah. Effectivement, ça ajoute un peu de sel à toute l'histoire...

C'est donc la fille de la seconde femme du mari de la masseuse du frère de Ravel qui, aujourd'hui encore, est ayant droit de l'œuvre du compositeur.

Monde de merde.

[–] brsrklf@jlai.lu 3 points 6 months ago (3 children)

Ah ben oui, aussi, tant qu'à faire, c'est vrai qu'il y a ça.

Dépéchez-vous de décider si c'est dans le domaine public ou pas, après tout je pourrais décider de remplir mon nouveau disque dur avec 2 milliards de MP3 du Boléro, et je m'en voudrais de pas payer les arrières-petits-enfants de Ravel et tous ses potes du coup.

[–] brsrklf@jlai.lu 10 points 6 months ago* (last edited 6 months ago) (6 children)

C'est pas une défaite de la culture, c'est une (petite) défaite de la SACEM et leur racket à la con.

Bouhouhou, quelques gigaoctets de mémoire qui n'auraient jamais été utilisés pour stocker leur propriété intellectuelle n'iront pas renflouer une infime minorité d'auteurs, tous déjà riches et célèbres.

[–] brsrklf@jlai.lu 1 points 7 months ago

Nothing like actual puzzles or (obviously) roadblocks, no. Basically by moving with the app you can scan your surroundings and, using a limited resource, plant flowers on your path. Along the way you level up seedlings and eventually pluck out new pikmins to accompany you, and you discover stuff around you (fruit, big sprouts).

You can then send your pikmins in expeditions to retrieve fruits. If you notice them after the fact, it means your Pikmin may have to travel from where you are now to get those, and come back to you. You can follow them on the map, It gets a bit crazy when you've traveled a few hundred kilometers in between. The type of Pikmin will help, colour compatible-ones will work faster, purple Pikmin are strong like a bunch of normal ones, pink are very fast if they're the only type (since they can fly) etc.

The collaborative part is mostly around big sprouts (corresponding to landmarks like in other Niantic games, so real life monuments, parks, curiosities etc). You're supposed to plant a lot of flowers in a radius around them to make the plant bloom and then everyone can send an expedition to the giant flower to get a bunch of resources.

It doesn't have a lot of depth really, but it makes for fun interactions. Your Pikmin all come with their place of origin, and get decorations depending on stuff around that place (seashells on beaches, acorns and beetles in forests, lots of random junk for specific buildings, like stores, train stations, parks, restaurants,...), and the app also incorporates pictures you may have taken in those places to make a diary of sort.

[–] brsrklf@jlai.lu 6 points 7 months ago (2 children)

I've played a bit more pikmin bloom than pokémon go (and I've stopped playing both), but avatars show player locations on the GPS-like map, related to each other and game elements. Sure they could be generic markers instead but it'd lose a bit of charm.

What I didn't understand was why don't those use the aesthetics of the universe they're based on. Like, it's Pikmin. At least let me put a fish bowl helmet and a space suit on my avatar.

[–] brsrklf@jlai.lu 4 points 7 months ago (1 children)

Honnêtement, si ce truc était vraiment arrivé (doubt.png), vu le boss je m'estimerais plutôt chanceux de tomber dans la poubelle...

[–] brsrklf@jlai.lu 4 points 7 months ago (1 children)

Yep, c'est du bullshit complet.

[–] brsrklf@jlai.lu 6 points 7 months ago* (last edited 7 months ago) (1 children)

That's how meanings have shifted. Originally roguelite meant anything that borrows stuff from roguelikes while not playing like the original rogue.

Stuff like Nethack, Dungeon Crawl (Stone Soup), Pixel Dungeon, ADOM, Mystery Dungeon,... were the true roguelikes. If you ask the purists, they'll probably throw the freaking Berlin Interpretation at you.

The Binding of Isaac muddled the popular definition of roguelike (because frankly, it was not on the radar of many people before that).

Now everything using procedural generation and maybe a hint of permadeath gets to be called roguelike.

[–] brsrklf@jlai.lu 1 points 7 months ago

In the Pokémon universe? Happens like once a week.

A random kid will probably stop them by accident or something.

[–] brsrklf@jlai.lu 2 points 7 months ago

Well said. There is no way a "tipping" system set up by big publishers would end up in the creators' pocket anyway.

Especially not if you include every small hand from programmer to artist to QA tester etc (and they should be included).

[–] brsrklf@jlai.lu 15 points 7 months ago (4 children)

None of the game he mentions deserve that. I like HZD, but this is the product of a studio owned by a massive company. People who made the game what it is got their work's worth, and if not, Sony would be to blame.

"Tipping" video game creators already exists. Ask the Dwarf Fortress creators, who have been offering their game for free for decades, and are funded by donations and only since a year ago, the completely optional paid version.

[–] brsrklf@jlai.lu 4 points 7 months ago

Jean-Baptiste

Emmanuel

Zorg.

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