I was gonna say. It's this exactly. Plus a nice feature of Fediverse stuff is that it can scale down to hobby levels if needed. Venture funded commercial services abhor this and will compromise all kinds of things (e.g. morals, ethics) to keep going at whatever scale they're at.
dejected_warp_core
This gives me hope. It's like we're all finally learning how to moderate forums in this ridiculous climate.
No idea. Maybe they'll keep it like the Gadsden Flag holdout libertarians? "We were here first" and all that.
Honestly, I was thinking about the people out there with tattoos. There has to be at least one.
For me, the cherry on top is how the "InfoWars" name is still completely apt, for completely different reasons.
I think there's always going to be that group of people. Another example: folks that didn't notice that The Colbert Report was satire.
That also sounds like the kind of prank that Cards Against Humanity would pull if they had access to as much cash. I love this so much.
In my experience, this kind of sentiment is what marks someone as a seasoned professional. When you finally see that all tools are flawed and deserving of some negative remark for a bone-headed misfeature or three, you've arrived. Carry on.
Or just get a second job and wait for the first one's paychecks to stop rolling in.
Don't worry Anon, I'm sure it'll work out.
That's incredible. I happen to use a Logitech thumb-ball mouse, so I'm quite familiar with the concept. Never thought to use a conventional mouse upside down though; that's incredibly resourceful.
I don't know if you or anyone else here needs to see this, but this reminds me of Ben Heckendorn who makes custom accessibility controlers. He's also known for a bunch of stuff, including Bill Paxton Pinball, the Hand-held 2600, podcasts, YT videos, and more junk on his site.
Honestly, it really depends on the game and what control scheme it was designed for.
Controllers are absolutely dog crap at RTS, and anything else that is heavily GUI based. Controller mouse emulation is zero fun, and some games really need more shortcuts than controller buttons will allow. Highly competitive FPS games need fast mouse response as you observed, but there's plenty of other FPS titles that are good enough on controller (e.g. Halo).
At the same time, keyboard keys have a different response and feel than controller buttons. Fighting, platforming, and other games make excellent use of what controllers have to offer.
A good example of what I'm talking about is comparing Diablo 2 to Diablo 3. The latter is a dream to play with a controller, and the game mechanics have been streamlined pretty much for that. Meanwhile, Diablo 2 absolutely requires mouse and keyboard to be playable.
Welcome to the top of the sigmoid curve.
If you were wondering what 1999 felt like WRT to the internet, well, here we are. The Matrix was still fresh in everyone's mind and a lot of online tech innovation kinda plateaued, followed by some "market adjustments."