Remedy already confirmed that they are going to self-publish Control 2.
domi
Milking after one game and one DLC?
That used to be the case, yes.
Alpaca pretty much allows running LLM out of the box on AMD after installing the ROCm addon in Discover/Software. LM Studio also works perfectly.
Image generation is a little bit more complicated. ComfyUI supports AMD when all ROCm dependencies are installed and the PyTorch version is swapped for the AMD version.
However, ComfyUI provides no builds for Linux or AMD right now and you have to build it yourself. I currently use a simple Docker container for ComfyUI which just takes the AMD ROCm image and installs ComfyUI ontop.
If it's just about self-hosting and not training, ROCm works perfectly fine for that. I self-host DeepSeek R1 32b and FLUX.1-dev on my 7900 XTX.
You even get more VRAM for cheaper.
Weren't they down for ~7 hours just last year?
Not saying it happens often but having a downtime that long is unprofessional for a company that size.
Why does this happen to Sony every few years? They expect you to pay for online and just can't get their shit together.
Good thing they stopped with the PSN requirement on PC. Imagine buying your singleplayer game and you can't play it the entire day because Sony forgot to pay their server bills.
I'm not sure, I only checked which projects Iron Galaxy is working on and noticed they are doing Last of Us again.
I'm sure this is going to end great for the Last of Us 2 PC port. The port of the first game was already a disaster and they had all their people.
It has been a while since I reinstalled Fedora KDE but I don't think it swaps mesa/ffmpeg/gstreamer to the freeworld version automatically, it just enables the repository for it.
Most 3D engines would be suitable for this. Unreal was used in the video but the same could be done in Godot or Unity.
Is it an USB dongle?
If so, make sure to add a short USB-A to USB-A cable between your PC and the dongle. Interference is a serious issue on USB 2.4 GHz wireless dongles when directly connected to a mainboard.