I was trying to resolve the ambiguity between "this account" (which is indeed an object) and "the people here".
I try not to misgender, so I have edited it to "they". Not because I respect anything an advertiser says though.
I was trying to resolve the ambiguity between "this account" (which is indeed an object) and "the people here".
I try not to misgender, so I have edited it to "they". Not because I respect anything an advertiser says though.
Everyone arguing with this account needs to realize that they might as well be talking to an LLM. Look at how advertisers think:
https://www.goldennumber.net/wp-content/uploads/pepsi-arnell-021109.pdf
Just like an LLM can't distinguish between truth and fiction they can't distinguish between meaningful information and advertising BS. The people here will never win their argument against them because they classify all human communication as an act of manipulation, so the definition of advertising will be made more and more broad until they say "look, you were swayed".
You joke, but it has been successfully argued in court that advertisers can lie to you because no reasonable person would believe that advertisements are truthful.
I'm reminded of when Elden Ring first came out and we had a little panic attack about how much harder it was than other souls games.
Then like a year later it was widely considered to be the easiest Fromsoft game (if you're just doing the required content).
They all started killing each other because plasmid use makes you psychotic, unless you can afford to keep taking more and more.
They all started taking plasmids because they needed to compete in the workplace (then later, in the war) or end up homeless / dead.
Plasmids were legal in the first place because Randism, being based 100% on individual responsibility, doesn't believe that things like feedback loops or cumulative effects can happen at a societal level, and so doesn't believe in regulations.
Plasmids are a pretty clear metaphor for dehumanizing yourself to serve the market, especially because the Randian superman is a psychopath that is only self interested.
But even without plasmids the fact that the worlds elite were brought down to Rapture, yet (to quote an audio log) "we couldn't all be captains of industry, someone had to scrub the toilets" bred a huge amount of resentment from people who felt scammed and now trapped down there. Just like in the real world the markets in BioShock rely completely on low level workers to be able to function, and yet punish them for being in that position.
This is an idea from the 1960s back when they thought solar panels would be like computer chips and remain super expensive in terms of area but become exponentially better at the amount of sunlight they could convert into electricity.
It makes absolutely zero sense to spend billions of dollars putting solar panels in space and beaming the power back to earth now that they are so cheap per unit area. The one thing you could argue a space based solar array could do would be to stretch out the day length so you need less storage, but that's easier to accomplish using long electrical cables.
So they essentially hired you for no reason and then had to come up with something for you to do?
Companies and individuals play by different rules.
When a big company purchases software a team of people from both parties (whose entire job and career are based on doing this) negotiate with each other to decide exactly who is liable for what and to what degree.
When you purchase software you agree to let the company fuck you over at their leisure because you literally do not have enough hours in the day to even read everything you agree to, let alone understand it, let alone argue with it. And even if you did you don't have enough bargaining power to make a large company care.
I mean, if we're making up a story about a kind of demon it probably shouldn't be a healthy relationship.
A succubus sucks your soul out through your crotch, which feels great until it doesn't. That's why its supposed to be a scary monster.
The post says, "until you die of natural causes", but for a counterpart to a succubus I think it would much more appropriate if it was able supernaturally influence you to reduce your worries and make you more and more dependent on it (just as a succubus can supernaturally charm its victims). Gradually you care about less and less as you lose all motivation, and at the end you don't even bother to struggle as your soul is ripped from your body.
This + the way raid difficulty ramps proportionally to the value of your settlement and has nothing to do with where you're located or anything else.
It sorta makes sense as you're a more attractive target, but it feels way too artificial and gamey, at least when i played. You can be out on an ice sheet in the middle of nowhere and get raided by a bunch of shirtless guys that all freeze to death as soon as they spawn on the map. Or how you can feed valuable objects into an incinerator and that sends out a telepathic signal that your base value is lower. Aside from the immersion issues ("immersion" is not exactly the right word for it, as I think this kind of artificiality actually kills systems based gameplay, not just the atmosphere of the game) this is also auto-scaling difficulty, which has never felt good in any game ever.
To be honest I dislike a lot of the design of rim world, which presents itself as a sandbox game but actually has all kinds of heavy handed difficulty ramps and guardrails built into it. You can make it somewhat better by switching to Randy Random, but the whole game is riddled with that design philosophy.
I remember the days when bugs in x86 CPUs were almost unheard of. The Pentium FDIV bug and the F00F bug were considered these unicorn things.
Yep, instead of a single address you should be able to issue keys that let people message you, and when you receive a message you should be able to see what key was used to send it.
And of course you should be able to revoke keys (tell your mail server to no longer accept messages signed with it).