It was killed by steam, they did accelerate the transition and you have no right to transfer the game licence to anybody else. CDROM wasn't expensive. Did you see the games price significantly cut since it is digital ? Owning a product doesn't need to go through a physical media. You can buy digital version too.
gnygnygny
No lock with a key bringing you back to steam, with a unique price. Even the music industry doesn't impose that.
They cannot reasonably derive 30% when others take 12 at equal service and at the same time show record profits.
People usually don't speak about the second hand market : how many shops have they closed ? How many were laid off ?
A key that will send you where ? On steam. It is just a way to keep the Devs captive. 30% is absolutely insane specially for a licence, not something that you own.
Yes but they cut off their margins. As Microsoft did.
Steam key is not an advantage. It is a means of retention to keep a seller captive. A company should be free to sell its game in any way at any price without any restriction coming from one vendor.
Apple and google take half of that with a great visibility. Microsoft takes 30% of sales made through the digital store. Howevee, for PC releases, Xbox shifted to 12% in line with Epic's revenue-sharing model. So I doubt that everybody is as glad as you pretend. Where did you get that BTW ?
They was selling on their websites. There was also shops and a second hand market that this platform killed.
The problem does not come from other plateforms but from the abuse of dominant position.
Yes. They did that decades without sharing their profits.
Devs are happy to loose 30% ? Uhrffdruhehu jirddrhuduh
Apple and Google commissions are around 15%.
The entry ticket means billions... They lock the game market.