I know helldivers 2 had a ton of controversy around the PSN login but otherwise it's a fantastic game. Been loving it.
huginn
I think I was mistaken on that point. They're not publicly doing that - just selling ads.
Lamont v. Postmaster General(1965)
Supreme Court ruled that publishing propaganda in America is free speech. You're not allowed to interfere with an American's access to propaganda
Justice Brennan made explicit what had been implicit in the majority opinion, declaring that “the right to receive publications is . . . a fundamental right,” the protection of which is “necessary to make the express guarantees [of the First Amendment] fully meaningful.”
No way in hell they'd ever argue data privacy.
That's only for apple to pretend to care about while selling your data to brokers.
There are two things you could be confused on, which is it? That the CIA can hack Linux or the bridge for sale?
Arizona actually
that defend it as if it was a good thing.
I haven't really seen much of that. Just people pointing out that from the start the game has always said a PSN account was required to play online, but a bug meant that it wasn't enforced.
Ultimately it's all shit Sony is pulling as the bastard publishers.
It's also a really common result of COVID
Other article specified pneumonia was post intubation
He went to the hostpital for trouble breathing.
In the hospital he was intubated. He got pneumonia and then MRSA in his blood.
6 months of time is effectively 24 hours in a corporation that large.
Yes in that there is a new battlepass every month with new guns and armor to unlock.
No in that you can earn the battlepass with in game currency and never have to give them more than the $40 that the game cost to have a ton of fun.
Beyond that - They've taken live service games to a better place. There's an ongoing galactic campaign and the individual missions you run contribute to galactic objectives which have real consequences in game. They have a dedicated "Game Master" like a DND Dungeon Master who decides when to release new units, what happens when we succeed and how to punish failure.
And most importantly: It's a lot of fun.