jjjalljs

joined 2 years ago
[–] jjjalljs@ttrpg.network 1 points 1 week ago

Fans were happy to run the servers at their own expense.

[–] jjjalljs@ttrpg.network 2 points 1 week ago (5 children)

In the distant past of like 2000, you didn't have to pay for online functionality. Also, people could host their own multiplayer servers. It was nice. Consoles and capitalism did a team-up to make things shittier for the end user, though.

[–] jjjalljs@ttrpg.network 48 points 1 week ago (4 children)

The original Diablo I remember being more thoughtful and slower paced. I liked it. Diablo3 turned into just a brainless light show without much tactics. Less rewarding.

[–] jjjalljs@ttrpg.network 8 points 2 weeks ago

Not counting Kickstarter projects, which I rarely back anymore, no. I'll wait for reviews and probably a sale.

[–] jjjalljs@ttrpg.network 10 points 1 month ago

I thought the game was pretty okay. The romance with the detective lady was a little disappointing. The difficulty fell off a cliff pretty early on as a mage with life drain.

The arc with whatstheirface and their mother not accepting them seemed pretty plausible to me. I've got a friend going through something like that now. Seeing something like that in media is meaningful to people.

The loyalty mission prompt was kind of meh. I can see that they wanted loyalty missions, but it felt like they struggled to fit them in.

Overall it wasn't quite the game I wanted, but it wasn't bad.

[–] jjjalljs@ttrpg.network 11 points 1 month ago (1 children)

I turn it off every night when I'm done. It boots quickly and I mostly just use it for the web browser and steam.

My work computer (Mac) I put to sleep because I don't always want to open all the terminals and IDE and such every time.

[–] jjjalljs@ttrpg.network 32 points 1 month ago (5 children)

I feel like how big I want the game to be is a weird quantum unstable value. When I'm interested in the game I want it to keep going. But at some point I lose interest, and I want it to wrap up. But usually I don't want to skip content that's at least okay, especially if it affects endings and other choices.

Like I enjoyed Veilguard, but there were bits near the end where I was losing focus and kind of wanted it to pick up the pace. There have been other games where I finished all the side quests but was like "that's it? I want more"

Not sure how to square this circle. I don't think procedural generated or AI content is quite up to the task yet.

I do think we'll see a game that has AI content in the critical path in the next couple years though. You'll go to camp and talk to Shadowheart, and it'll try to just make up new dialogue. I don't know if it'll be good. There will probably be at some weird ass hallucinations that'll become memes.

[–] jjjalljs@ttrpg.network 7 points 1 month ago (1 children)

I mean... right now I'm using windows on my desktop computer because when I installed mint I encountered a bunch of problems (no Ethernet, no wifi, no HDMI out, crashes on steam games...)

I really wanted to use Linux, but the out of the box support just isn't always there. I'm not using windows because I like or prefer it.

[–] jjjalljs@ttrpg.network 2 points 1 month ago (1 children)

Nvidia 4070 super.

I don't remember the other details off the top of my head. Discord had me run sudo apt install linux-image-oem-24.04b and that fixed the Ethernet. They didn't really explain details, though. Maybe there were more things to do, but I didn't get more responses so I was on my own.

[–] jjjalljs@ttrpg.network 1 points 1 month ago (1 children)

I think people over value emotions, but I realize I'm part of people too and it happens to me. Emotions are a fast heuristic but they're not very inaccurate. They're good for when speed is important, or when more information isn't available. Neither is true on an async post about Linux. But yes, I can be dismissive of emotions but it's something I'm working on.

I've seen too many people make strange, unhelpful, decisions because like "someone told me to do something and now I won't" or "that guy was rude so I'm not going to listen". That's what your post felt like to me. (Note the emotional dimension there, heh)

Like, imagine a friend who always forgets their plans, is late, and double books themselves. You probably can't just be like "use a calendar, dude". You probably have to gently massage them and incept the idea. If you just tell them, they'll feel bad, reject the idea, and continue having problems. (In real life, some months later the friend did come around to using a calendar, but only after uselessly wrestling with feeling bad)

[–] jjjalljs@ttrpg.network 3 points 1 month ago* (last edited 1 month ago) (6 children)

So far this has been the smoothest installation of a Linux OS I have ever done.

Envy. I tried to install mint last night on a new computer, and it was a shit show.

  • Ethernet and WiFi wouldn't work.
  • Bluetooth wouldn't work
  • the HDMI out stopped working at some point

I did learn you can tether your phone via USB, so I got Internet that way. That was cool.

But after I got Internet working, with help from discord, elden ring and Baldur's gate 3 both failed to launch in different ways.

I gave up. Windows11 is horrible.

[–] jjjalljs@ttrpg.network 5 points 1 month ago (1 children)

I feel like as games and technology get more complex, the question of "Are we a company that makes an engine or a company that makes a game? Because doing both is hard" becomes more relevant.

I guess they have microsoft money now so they could probably hire a whole team and build a really nice engine to rival unreal, but they probably won't. They can shovel whatever garbage out the door with "The sequel to skyrim" on it, and it'll sell.

Also they're kind of competing with themselves by also making Avowed.

... we should be breaking up these big companies.

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