jwr1

joined 2 years ago
[–] jwr1@kbin.earth 3 points 1 week ago

I'll say within the past few months there hasn't been as much activity as there usually has been, so there's not like a lot of new features coming in like there is for PieFed. Part of that is likely due to the fact that Mbin's low on devs ATM, especially since one of the previous devs went AWOL. Still, I'll say Mbin is already quite polished and works well, even if the dev team isn't as active as they once were.

[–] jwr1@kbin.earth 1 points 1 week ago

Luckily, I was able to mitigate it within the week it started, by setting up specific Cloudflare firewall rules. I just haven't remembered to downgrade the server since it happened :)

[–] jwr1@kbin.earth 9 points 1 week ago (4 children)

The experience for setting up an Mbin server has greatly improved with the latest Docker setup rework. So now, it shouldn't take more than a few minutes to get a simple Mbin setup running.

As for resource usage, my server (kbin.earth) doesn't have anywhere close to the user base fedia.io does, but I've been able to run my server (which has ~150 active and ~600 total users) on a decently low-resource server. In the past month or so, it's been a server with 16 vCPUs and 32 GB RAM, but previously it was running on 8 vCPUs and 16 GB RAM (had to upgrade due to DDOS).

I've been running my server for about 1.5 years (since December 2023), and most of the time it is a set-and-forget type of thing, of course, until you need to update things or troubleshoot some issue. But overall, it's been working great, and when you do run into an issue, the Mbin devs are usually quick to help troubleshoot with you.

It is true that Mbin doesn't have an "official" instance, but there are multiple servers that are run by the Mbin devs, including thebrainbin.org, gehirneimer.de, and kbin.melroy.org (and kbin.earth if you count me).

[–] jwr1@kbin.earth 1 points 3 weeks ago

@TyrianMollusk@infosec.pub Yes, that is correct. There's no way to register for an account through the app ATM. You'll just have to do so through the website.

[–] jwr1@kbin.earth 2 points 4 weeks ago

Yeah sorry, I'm guessing Flutter (Interstellar's UI framework) doesn't support devices that old.

 

We’re excited to announce the release of Stalwart v0.12, a significant milestone that evolves Stalwart from a powerful mail server into a complete, integrated communication and collaboration platform. This release delivers one of the most anticipated features from our community: native support for calendars, contacts, and file storage—all built directly into the server, with no need for third-party integrations.

[–] jwr1@kbin.earth 13 points 1 month ago

I think there's some sort of DDOS attack going around because I've been in the same boat with kbin.earth slowing down. kbin.earth's traffic has nearly doubled in just the past few days and I'm still trying to figure out the source.

[–] jwr1@kbin.earth 3 points 1 month ago (1 children)

Writing this message on the interstellar app just now. My only minor gripe is that there's no way to mark something as read with a single tap that I've found. (Got to long press and mark as read, but I'll accept that I may have missed something)

I'll give a quick overview: to mark a post as read, you need to either open it, vote on it, boost it, or mark it as read explicitly, which can be done through the overflow menu (long press or tap overflow button, like you said) or by configuring the swipe gestures to have the mark as read action (then all you have to do is swipe on the post). In the next update, we will also have a "mark as read on scroll" option, which, when enabled, will mark all posts in your feed as read once it scrolls off the top of the screen.

[–] jwr1@kbin.earth 35 points 1 month ago

Lol, that's insane. I hope everybody saves their money for better things.

[–] jwr1@kbin.earth 4 points 2 months ago (1 children)

Interstellar actually does support Lemmy as well, unless you mean other apps.

[–] jwr1@kbin.earth 4 points 2 months ago (1 children)

I'm the developer of Interstellar, and I am actually from the US. iOS support is something I'd like to add, but is not the priority. @Endymion_Mallorn@kbin.melroy.org made many good points about it not catering towards FOSS projects, but I'd also like to add, it costs $100 every single year in order to have an Apple developer account, which is required if you want to publish anything to the Apple App Store. Additionally, Apple's very expensive hardware is required in order to build and release any Apple software, which I do not own.

All that to say, I'd like to support iOS and macOS platforms, but Apple makes it extremely difficult (and costly) for that to happen. Why should I have to pay $100 every year in order to publish a free app that I'm not even making any money off of?

[–] jwr1@kbin.earth 1 points 3 months ago

Interstellar is also available for desktop platforms (including Linux and Windows) if you'd prefer to try it there instead (check the GitHub page for info).

[–] jwr1@kbin.earth 1 points 3 months ago (1 children)

Also want to mention @olorin99, as well, for helping test and implement PieFed support in the app!

As always, let me know if you run into any issues or want to make any suggestions.

 

Hello all, and happy New Year!

If you haven't heard of Interstellar before, it's an Mbin and Lemmy app (available on Android and Linux). It includes many interesting features such as Settings Profiles (easily change a group of settings at once), a Markdown Editor with automatic (and manual) draft support, Push Notification support through UnifiedPush, content filter lists to hide (or warn about) content that matches from a list of words (including different match modes, such as Whole Word and RegEx), Microblogging from Mbin, and much more. I've also worked on an upcoming feature that will allow you to migrate your magazine (community) and user subscriptions & blocks between your signed-in accounts. This includes some interoperability between Mbin & Lemmy accounts as well!

Interstellar still has much to be worked on though, and it is starting to be too much for just one person. So, I am putting out this request for any Flutter developers who would like to help make Interstellar better. If this sounds interesting, please take a look at the GitHub and join the Matrix (chat) so we can figure out the next steps.

Below are some of the major goals I have for Interstellar (no specific order):

  • Finish up the redesign
  • Release on more platforms, including iOS, macOS, and Windows
  • Flesh out Lemmy support
  • Create an official list of features, and update old screenshots
  • Create a landing page website for Interstellar

I feel an iOS release is much more viable than it was a year ago, thanks to our sponsors. If you don't know, an Apple developer account costs $100 annually! If anyone's interested in iOS support, let me know so I can collect votes. I don't have a Mac, though, so I'd have to use a virtual machine to get publishing set up; hopefully I could get it automated afterward. It would also be very helpful if I had a collaborator who could lead the Apple side of things, including testing, development, and possibly releases; that would make Apple support way more viable.

Other ways to contribute

  • Report bugs: If you find any bugs you'd like to report, you can create an issue on GitHub or post on the Mbin magazine or Matrix chat.
  • Translate: If you'd like to help localize Interstellar, the translations are made through the Hosted Weblate.
  • Financially: If you'd like to donate monetarily, you can see a list of options on kbin.earth's about page, or in the sponsor section on the GitHub.
  • Feedback: Any feedback is great (good or bad); it helps me know what features are used, what aspects to focus on, what to improve, etc. At the moment, no telemetry or analytics are used, so the only feedback I have is what you guys tell me. If you have any ideas for the app too, feel free to share.
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