leopold
GPT in French is literally pronounced the same as "I farted".
This is about the Unity game engine, not the unrelated Unity desktop shell from Canonical.
Can people who very clearly haven't read the article stop commenting the equivalent of "works on my machine", please? I know it's a long article, but it's worth a read. It's not anti-Wayland and it's definitely not pro-X11. It just outlines a few limitations of Wayland and problems with how Wayland is currently being developed. It's a great follow up to Nate's blog post, which was posted here a while back and got pretty popular.
Yes. It's a joke. It's pretty funny, IMO. I'm not sure how you could interpret it as anything else. The wording alone makes it pretty obvious.
sure, any Apple keyboard
It's definitely not 20%-30% behind. I'd say the difference is usually 10% or less. Sometimes DXVK is even a little ahead. Does depend on the game and drivers, tho.
I wonder if native D3D would really help at all. Most OpenGL drivers in Mesa are really Gallium drivers. Gallium is a low level internal Mesa API uses to implement support for higher level APIs, including OpenGL and Direct3D 9. Vulkan support isn't implemented on top of Gallium, because Vulkan is apparently lower level than Gallium is. These drivers are still pretty damn fast, despite having to go through and intermediate API. If Gallium is fast enough for OpenGL drivers, I don't see why the lower level Vulkan can't be fast enough for Direct3D drivers. As far as I'm aware, the performance difference between DXVK/VKD3D and Direct3D drivers on Windows is already negligible.
I've personally had the best experience with Thunderbird, YMMV.
Nvidia drivers are mostly bad for Wayland afaik. Games shouldn't be particularly problematic.
idk about others but I do use my Steam Deck for web browsing quite heavily. It's basically my laptop right now.
I imagine once Wayland finally wins i3 users will turn into Sway users and that's about it.