leopold

joined 1 year ago
[–] leopold@lemmy.kde.social 5 points 10 months ago (2 children)

Which hasn't been free of legal challenges. Current copyright law doesn't account for machine learning, which is what allows them to do this. This could soon change.

[–] leopold@lemmy.kde.social 5 points 10 months ago (1 children)

Not really. You've granted the owner some rights, such as the right to host your content and present it to any user on the platform, but they don't own it. Twitter can't start using any art hosted on their platform for their branding, because it's no theirs.

[–] leopold@lemmy.kde.social 16 points 11 months ago (2 children)

I mean, probably not. That's such a short post, chances are courts wouldn't find it copyrightable. And obviously attaching a license at the end of your comments is useless in practice, because no one on the internet actually properly engages with copyright law. Plus suing over copy-pasting someone's social media post is dumb as hell and no one does that, tho I do think you could technically do it and win, because current copyright laws make zero sense if you actually stop and think about it for any amount of time.

[–] leopold@lemmy.kde.social 20 points 11 months ago (11 children)

I mean, not really. You own the stuff you create regardless of who's hosting it. Microsoft doesn't own the copyright for the millions of projects hosted on GitHub either.

[–] leopold@lemmy.kde.social 6 points 11 months ago (1 children)

Kinda. The problem was fixed in Qt6 and current KDE is Qt5. It'll be fixed once Plasma 6 releases in February.

[–] leopold@lemmy.kde.social 36 points 11 months ago (2 children)

Oh boy, 102 comments. Knowing Phoronix, I bet those are a treat to read.

[–] leopold@lemmy.kde.social 4 points 11 months ago (1 children)

Plasma supports animated wallpapers out of the box. No need for third party plugins that rely on proprietary software like Wallpaper Engine.

[–] leopold@lemmy.kde.social 3 points 11 months ago* (last edited 11 months ago)

Afaik the only way to avoid translating into OpenGL and Vulkan would be to write native drivers. Stuff like gallium-nine, for instance. Is that what this project is doing? Though obviously that's just for the Direct3D side of things and there's a lot more to DirectX than just that. Still, it's hard not to question how much of this is just duplicating work already done for Wine.

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