lustyargonian

joined 1 year ago
[–] lustyargonian@lemm.ee 5 points 17 hours ago (1 children)

Yeah. It's not hard because it involves skill it's hard because your stats are low. Once you raise them up by doing things, it's just mechanical clunk.

However I really like how this simple RPG system ties in with the story of Henry and how ordinary he is in the beginning of the story. It really makes you feel like a loser in the first half of the game and then a murdering millionaire working multiple jobs and an expert in couple of disciplines towards the end.

[–] lustyargonian@lemm.ee 7 points 2 days ago* (last edited 2 days ago)

Interesting, right before Indiana Jones release.

Do they think it won't bump GamePass numbers so this deal will make it feel like that post launch?

Or do they think players are so hyped about the game and this is a way to get them addicted to the idea of subscription service instead of letting them buy full price because subscriptions pay off better in the long run?

[–] lustyargonian@lemm.ee 25 points 2 days ago* (last edited 2 days ago)

I remember it being a big deal, well, some deal for a brief while, that God of War Ragnarok had reused boat animations from the previous game. Similarly for Horizon Forbidden West I think.

Anyway, sports games come annually and literally feel like the same game with some adjustments here and there and they're usually the best sellers lol, so this issue feels like a very "online thing", or perhaps the title makes it seem like there's a big inexcusable issue that needs a "defence".

[–] lustyargonian@lemm.ee 6 points 3 days ago

Shenanigans: hydra

Car: Sultan

Bike: NRG500

[–] lustyargonian@lemm.ee 3 points 3 days ago* (last edited 3 days ago)

I absolutely loved Lies of P. I am too afraid of souls games but this was quite tightly scoped and very approachable for me (consumables were a neat solution to most of my problems). The music was spot on too!

And more importantly, it looked great and ran so well on all platforms. I can totally see them going the survival horror route, just that I feel we've had enough Resident Evil likes lately (even Alan Wake 2 feels like that).

[–] lustyargonian@lemm.ee 5 points 1 week ago* (last edited 1 week ago)

I wonder if we'll see remasters or definitive editions in coming years for games released with older versions. Nanite foliage might be a lot of work I guess.

[–] lustyargonian@lemm.ee 13 points 1 week ago (2 children)

Being an Xbox fan in Japan would be interesting and frustrating I suppose.

[–] lustyargonian@lemm.ee 66 points 1 week ago (14 children)

It's great how this has helped them make many more games after that.

[–] lustyargonian@lemm.ee 15 points 1 week ago (3 children)

I think the issue was precisely that. They didn't plan for the surge of users coming in on day one and whatever cloud hybrid system they have for this game got overwhelmed. We'll get to know about the game's actual quality a week from now I guess.

[–] lustyargonian@lemm.ee 7 points 1 week ago (2 children)

MSFT potentially planning to bring these back?

[–] lustyargonian@lemm.ee 1 points 1 week ago

It seems buying ABK made MSFT give up on exclusivity entirely

[–] lustyargonian@lemm.ee 3 points 2 weeks ago* (last edited 2 weeks ago)

It shows how devs often look at better hardware and prioritise heavier features over image quality and performance. Current gen of games could easily do 4k60 (most last gen games run like that) if they didn't try to get RT into the mix, but devs don't like that as RT gives them more time and resources that originally would've been spent on placing lights or baking scenes.

 
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