lustyargonian

joined 2 years ago
[–] lustyargonian@lemm.ee 3 points 7 months ago* (last edited 7 months ago)

I absolutely loved Lies of P. I am too afraid of souls games but this was quite tightly scoped and very approachable for me (consumables were a neat solution to most of my problems). The music was spot on too!

And more importantly, it looked great and ran so well on all platforms. I can totally see them going the survival horror route, just that I feel we've had enough Resident Evil likes lately (even Alan Wake 2 feels like that).

[–] lustyargonian@lemm.ee 5 points 7 months ago* (last edited 7 months ago)

I wonder if we'll see remasters or definitive editions in coming years for games released with older versions. Nanite foliage might be a lot of work I guess.

[–] lustyargonian@lemm.ee 13 points 7 months ago (2 children)

Being an Xbox fan in Japan would be interesting and frustrating I suppose.

[–] lustyargonian@lemm.ee 66 points 7 months ago (14 children)

It's great how this has helped them make many more games after that.

[–] lustyargonian@lemm.ee 15 points 7 months ago (3 children)

I think the issue was precisely that. They didn't plan for the surge of users coming in on day one and whatever cloud hybrid system they have for this game got overwhelmed. We'll get to know about the game's actual quality a week from now I guess.

[–] lustyargonian@lemm.ee 7 points 7 months ago (2 children)

MSFT potentially planning to bring these back?

[–] lustyargonian@lemm.ee 1 points 7 months ago

It seems buying ABK made MSFT give up on exclusivity entirely

[–] lustyargonian@lemm.ee 3 points 7 months ago* (last edited 7 months ago)

It shows how devs often look at better hardware and prioritise heavier features over image quality and performance. Current gen of games could easily do 4k60 (most last gen games run like that) if they didn't try to get RT into the mix, but devs don't like that as RT gives them more time and resources that originally would've been spent on placing lights or baking scenes.

[–] lustyargonian@lemm.ee 1 points 7 months ago (1 children)

I'm curious what would happen if they don't make a new console. What happens to all the digital games purchased by people 5-10 years after the last console is at end of life? The way these consoles are designed, surely they'll need servers to be up indefinitely for these digital games to work. Will Microsoft do that? Will they be sued when they try to get out of it? Will they refund the money for goodwill? Will they make an emulator on PC to preserve everything? I don't think we've answers to these questions yet, and whatever happens with ubisoft's lawsuit would probably set the precedent for the same.

[–] lustyargonian@lemm.ee 2 points 7 months ago* (last edited 7 months ago)

While that's true, it's crazy how Marvel Rivals comes out of nowhere and grabs the attention without sweat. Same for Helldivers 2. Clearly there are lessons here, even when entering saturated market.

[–] lustyargonian@lemm.ee 32 points 7 months ago* (last edited 7 months ago) (2 children)

It's crazy how average gamers with spare $40 can completely fathom within 30 seconds of the gameplay showcase that they need not burn their money, but people in the industry with 100s of millions on the line are like "yup, this is the next star wars".

[–] lustyargonian@lemm.ee 2 points 7 months ago

Why don't they open another studio? Oh, right.

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