masterspace

joined 1 year ago
[–] masterspace@lemmy.ca 0 points 6 months ago (3 children)

Yes there are pros and cons to both, but that does not mean they are the same or equal.

Renting inherently adds an extra middleman to the process, (someone still has to buy it), who is incentivized to rent-seek and drain everyone from as much of their money as possible.

Renting really only works in scenarios where you have a bunch of different rental companies to drive down costs, but now you're starting to get back to the original problem of duplicating everything.

[–] masterspace@lemmy.ca 6 points 6 months ago* (last edited 6 months ago) (1 children)

Then don’t act coy about wanting to make games as if that’s the driving force behind you being CEO of a studio.

Buddy, you need to grow up; unless you're a trust fund baby, nobody gets to dedicate a significant amount of their life to doing anything without also finding a way of making money at it. Trying to create a fun game, and running out of money halfway through development, and having to layoff all your friends and cocreators, gets nobody anywhere.

Be honest and say "yeah, we have contractual obligations and this is one of them, sucks that they are mismanaging it but we have to abide by it because they gave us a bajillion dollars, and we gotta keep the lights on. Hopefully they’ll change their minds.”

That is basically verbatim what he has said.

The reality is that they mismanaged this severely, they should have either held off the launch or made it abundantly clear that this was temporary and it would have been mandatory in a few months, not whatever the fuck this was.

The reality is that Sony probably didn't care until Helldivers was a massive success and they've suddenly started caring.

[–] masterspace@lemmy.ca 1 points 6 months ago

I mean, have we heard whether the dev decided to make this game and then licensed the IP from Sony, or whether Sony contracted them explicitly to make a Helldivers 2 for them?

[–] masterspace@lemmy.ca -1 points 6 months ago* (last edited 6 months ago)

This is a lot of words to say "I'm angry and I want to blame a hardworking creative studio, instead of the massive, famously consumer unfriendly, publisher that's actually at fault".

Does the game on Steam deserve the downvotes? Yes. 100%. The game on Steam is a direct result of the developers work and Sony's publishing. But it's not the developer's work that is causing problems, but Sony's publishing decisions that have negatively impacted the experience for huge numbers of people.

So does the developer Arrowhead deserve blame for accepting a contract to produce a game for Sony's IP? No, they did that and did their jobs as contracted. Sony is the only party here that deserves blame for enforcing an asinine account policy that they're competitors (i.e. Microsoft), do not.

[–] masterspace@lemmy.ca 6 points 6 months ago

Given that even Microsoft first party games let you play with your Steam account on the Steam version, this is clearly and unequivocally a case of

"Fuck Sony."

I honestly dont get why gamers have such a hard on for Sony. They're such a consumer unfriendly company overall.

[–] masterspace@lemmy.ca 16 points 6 months ago (5 children)

The love of games doesn't tend to feed your family and children.

[–] masterspace@lemmy.ca 8 points 6 months ago* (last edited 6 months ago) (3 children)

Probably because this came out 16 years ago, before HomeAssistant even existed, it will still maintain wifi support for checking and controlling with your phone even after they cut off the cloud connection, and all their new products do have a local API and can still be used with HomeAssistant or whatever other local home automation server you have.

[–] masterspace@lemmy.ca 3 points 6 months ago (1 children)

No man, you're a tod Howard dick rider for some reason who refuses to acknowledge that the show clearly put no effort into respecting NV cannon, or intentionally mislead fans into thinking that's what they were doing. It doesnt take a fucking genius to look at that whiteboard and realize that it conflicts with the literal year that NV takes place.

[–] masterspace@lemmy.ca 8 points 6 months ago* (last edited 6 months ago) (3 children)

like fuck, do people really not know what an arrow means?

Like fuck, do you not know that "fall of the NCR" happening before the events of New Vegas is a clear retcon at best, and nuking Shady Sands immediately after NV ends is completely shitting on all the themes of hope in the NV narrative?

I seriously don't understand how you can read that whiteboard and think "oh yeah, they're totally respecting the NV cannon".

[–] masterspace@lemmy.ca 30 points 6 months ago* (last edited 6 months ago) (5 children)

Lol this article goes out of its way to try and tamp down the New Vegas controversy.

A) no it's not a stretch to look at the chalkboard in the show and see that the dates do not line up with new vegas' timeline.

B) Josh Sawyer didn't say he didn't care what they did with fallout because he actually didn't care but because he has had to make peace with the fact that he doesn't control it anymore

C) Tim Cain said he loved the look and feel of the world in the show, not the plot elements or then retconning NV, and basically just said maybe the whiteboard is a lie / I don't control it anymore so I'm not going to publicly criticize it but posted links to the timeline descrepencies.

[–] masterspace@lemmy.ca 13 points 7 months ago

Shit video OP

[–] masterspace@lemmy.ca -1 points 7 months ago

Furthermore, the people described are assholes by the evidence provided

No, far from it. Noone involved with the naming of the code yellow name has any evidence of bastardry presented at all.

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