masterspace

joined 1 year ago
[–] masterspace@lemmy.ca -1 points 1 month ago

Lock-in != Monopoly

They asked if they did anything anti-competitive. Lock-in is inherently anti-competitive.

[–] masterspace@lemmy.ca -2 points 1 month ago

As it has been demonstrated when Epic tried the "developers pay less fees here" approach, the average Joe Gamer doesn't benefit in any way whatsoever. Your premise of the savings being passed down doesn't exactly pan out.

Oh really? Please do point me to the study you did where you gave 15% more revenue back to developers and then assessed their output quality.

Claiming that having the store take 15% less cut of revenue will have no effect is a quite frankly flat out absurd claim to make.

[–] masterspace@lemmy.ca 1 points 1 month ago (7 children)

And the Linux Kernel which powers the whole thing directly effects them, so we should all praise Microsoft and IBM like we praise Valve right?

[–] masterspace@lemmy.ca -3 points 1 month ago (1 children)

Is it a form of lock in or not?

[–] masterspace@lemmy.ca -4 points 1 month ago* (last edited 1 month ago) (8 children)

It literally either goes back to the consumer or back to the game developer.

[–] masterspace@lemmy.ca -5 points 1 month ago (19 children)

I don't agree that they're a monopoly, because they've done absolutely nothing to prevent competition. Other stores do it to themselves.

Yes they have. The steam friends network and the fact that you can't transfer your purchases, friends data, or community data to other platforms is an inherent form of lock in. Just because you're used to it because Facebook also does it, doesn't mean it's not.

[–] masterspace@lemmy.ca 24 points 2 months ago* (last edited 2 months ago)

Jedi Survivor is a shockingly good game, so excited for a third one, but sad to hear that the director has left, but then again the rest of Respawn has seemed pretty consistently talented, but he left partly because he felt it was better working with a smaller team during early Respawn which could indicate Respawn is growing too big and bureaucratic like has happened to so many talented studios before it, but the wall running in Titanfall predated him ... :S

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