overload

joined 2 years ago
[–] overload@sopuli.xyz 2 points 3 months ago

There's only a handful of games worth playing that a 10 year old mid-range computer can't play anyway. I don't see the point of upgrading for Indianna Jones or COD.

[–] overload@sopuli.xyz 12 points 3 months ago

I thought it was one of the better LTT videos for sure. Torvalds is much better on camera than he claims to be and it was interesting to see his outlook on a broad range of questions.

[–] overload@sopuli.xyz 25 points 3 months ago (3 children)

Kids want to play what their friends/community are playing.

[–] overload@sopuli.xyz 4 points 3 months ago* (last edited 3 months ago)

Looking at the sheer number of nominations e33 has gotten, I would be absolutely shocked if it didn't win game of the year.

It's defined as "Recognizing a game that delivers the absolute best experience across all creative and technical fields."

While that's pretty nebulous a definition on its own, the fact that seemingly every other creative and technical field has its own award category, and E33 is nominated for most of them, speaks to it being a shoe-in for the GOTY category.

[–] overload@sopuli.xyz 4 points 3 months ago

I'm not disagreeing. Epic's 12% would still be hugely profitable for Valve.

[–] overload@sopuli.xyz 7 points 3 months ago

True that text is small files, but some Skyrim saves are easily in the dozens of MB for example. I'm sure you multiply that by millions and it adds up. Surely them needing to store many copies of the game files themselves is a larger file size footprint for them though.

[–] overload@sopuli.xyz 10 points 3 months ago (9 children)

Lol yep they're an extremely wealthy company with that 30%. But it seems like almost every other storefront operates under those margins for digital sales (not just in gaming). I do value the cloud saves, I think those would actually add up a bit for their storage requirements as well as hosting all of the game files in presumably many locations globally.

15%, they'd still be a multibillion dollar company

[–] overload@sopuli.xyz 2 points 3 months ago

Well, I agree that the writing is really good. But the gameplay hook is what really makes it a great game tome.

[–] overload@sopuli.xyz 9 points 3 months ago

I suppose so, but maybe they don't want to grow too large. Microsoft absolutely devouring studios the last few years has not produced any truly great games. Valve clearly know how to make a good game still, when they want to.

[–] overload@sopuli.xyz 45 points 3 months ago (17 children)

I agree mostly, but Valve employees are reportedly paid an incredible amount of money compared to the market average, so underpaying would probably only refer to the hefty (but industry standard) 30% cut of game sales they take from game publishers.

[–] overload@sopuli.xyz 7 points 3 months ago (2 children)

Also, I'm pretty sure Portal 1 was in development by a studio that was bought by valve when they saw the game prototype. Not exactly "Gabe Newell making Portal". Though I do think that was a savvy investment (Portal 2 being the better game also).

[–] overload@sopuli.xyz 1 points 3 months ago (5 children)

I see what you mean, but this device is a little overtuned for an office PC, at least GPU wise.

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submitted 2 years ago* (last edited 2 years ago) by overload@sopuli.xyz to c/piracy@lemmy.dbzer0.com
 

Just wondering what a rough split is of people using either Usenet, torrents, or both?

I've only just discovered Usenet and while it is paid, it is very cheap and much more convenient than torrents.

Using torrents as well with the *arr suite set up for my various Linux ISOs.

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