p03locke

joined 1 year ago
[–] p03locke@lemmy.dbzer0.com 4 points 5 months ago (1 children)

Probably a seasonal thing between months. Music and books seem to be on the rise here.

[–] p03locke@lemmy.dbzer0.com 4 points 5 months ago (1 children)

One hour is typically my upper limit on long-form video essays, unless it's a complicated topic I'm interested in, or it's from a reputable source that I really really know is going to keep me entertained. For example, Folding Ideas' NFT video really did need the two hours to explain it in depth, and he does a really good job at long-form essays, anyway.

But, I really don't understand why some of these put out the 3-, 4-, 6-hour essays. To me, they just don't know how to edit down their material, because no topic needs to take that long to explain.

[–] p03locke@lemmy.dbzer0.com 21 points 6 months ago (1 children)

a better Elite Dangerous.

Elite Dangerous was released. This is not.

[–] p03locke@lemmy.dbzer0.com 1 points 6 months ago

That's kind of a global problem, not really tied to the industry as a whole.

The difference is that a CS degree is actually useful. You wouldn't believe the amount of people with a bachelors/masters in some random degree (like math or music) that end up getting a programming job.

[–] p03locke@lemmy.dbzer0.com 3 points 6 months ago (2 children)

The programming industry is only growing. Tools like CoPilot and modern IDE might may it slightly easier, but there is no shortage of things that need development.

[–] p03locke@lemmy.dbzer0.com 10 points 6 months ago (5 children)

Music is so easy to make nowadays, and everybody wants to be a musician. It is an extreme oversaturated industry, and people keep falling into the same mistake of making it a career choice.

Same with acting, art, writing, and most creative positions.

[–] p03locke@lemmy.dbzer0.com 1 points 6 months ago

Or... you could... you know, watch the video yourself and be proven wrong.

[–] p03locke@lemmy.dbzer0.com 26 points 6 months ago (2 children)

Just absolutely greedy fucks that think entropy doesn't exist and everything infinitely scales.

[–] p03locke@lemmy.dbzer0.com 6 points 6 months ago (3 children)

Microsoft’s not teasing Halo on Playstation out of desperation. They’ve nearly ended consoles.

Which is kind of a good thing. The console wars have been large irrelevant for the past 20 years, because PC already won.

Really, Steam won. And if Microsoft isn't careful, all of that planning to shift gamers towards PCs will have them land squarely into the Steam/Linux ecosystem. It really depends on how hard Microsoft wants to abuse their near-monopoly with Windows 11.

[–] p03locke@lemmy.dbzer0.com 4 points 6 months ago (1 children)

at the least then go ask obsidian why they didnt ask for a little more time.

You want Obsidian to ask the guys who would eventually stiff them over a single MetaCritic score point to give them more time? Obviously, there was a rather hostile relationship between the two.

[–] p03locke@lemmy.dbzer0.com 5 points 6 months ago (3 children)

obsidian agreed to the 18 month timeframe, which for a team like them should have been enough time given they had all of bethesda’s resources at hand and didnt need to create a whole lot of the assets

Sorry, but you must not be very familiar with game development to think that a mere 18 months would be enough time to churn out a AAA game. It needed 2-2.5 years at least.

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