rgalex

joined 2 years ago
[–] rgalex@lemmy.world 2 points 1 month ago

Interesting! I'm using in fact the NFS CSI driver, and it seems that Velero can attach to any CSI interface to make backups. I'm definetely taking a look at it.

 

I've been configuring my own selfhosted Kubernetes cluster with various raspberry pis, and for applications that require persistence, I rely on NFS as a provider for Persistent Volumes.

Now I want to deal with backups of my data, mainly the multmedia library I'm building with Jellyfin.

I'm thinking about just doing something outside kubernetes that just copies the data from the directory that NFS provides to another storage.

If you've done something similar, what's your approach? There are solutions that can be done inside kubernetes?

[–] rgalex@lemmy.world 6 points 2 months ago

Another World. It's impressive how it's done, the game is programmed in a custom bytecode, and runs on an interpreter for the game. Porting the game to other platforms just requiere implementing the interpreter.

That allowed the game to be ported even to GBA.

There is a blog post that explains everything about it, and it's super interesting.

https://fabiensanglard.net/anotherWorld_code_review/

[–] rgalex@lemmy.world 2 points 1 year ago

And managed democracy!

[–] rgalex@lemmy.world 3 points 1 year ago (2 children)

I'm playing a lot of Helldivers 2 and The Talos Principle 2, and I'm having a great time from both games.