Bethesda, Bethesda never changes...
richard3030
joined 1 year ago
It seems like both of your analogies are strawmen. Game development is likely to be not like pregnancy or moving stones, in terms of its ability to be sped up by adding manpower. It's obviously much more complicated than manual labour like moving stones, but not as immune to assistance as passively 'being pregnant'.
Factorio. Specifically checking out a new overhaul mod called Lunar Landings.