Looking forward to it! The Bloodstained games are some of the best Castlevania-likes I've played.
ryven
They say you will likely spend 30-50 hours "leveling" in the desert, but... leveling how, exactly? Grinding the local wildlife into a thin red paste for dozens of hours doesn't seem to be in theme with Dune. More like Runescape, where you also level all sorts of noncombat skills, maybe?
That's fair. I imagine if you are playing every day for a long period of time, the game would get stale if it never changed.
How do you even keep returning players? I used to enjoy checking out League every once in a while, but it seemed like it wasn't possible to keep up with all the changes that way. Every time I went back to it, I felt like I was learning how champions and items worked from scratch, because they kept changing. Eventually after every champ I liked to play had been reworked (some of them more than once) I just gave up.
I think you need to use the same phone number you signed up with, but other than that I don't know. If you signed up with a burner phone, maybe you could do that.
I don't know, but mine guesses correctly when I'm a passenger about 90% of the time. Unlike the other commenter, mine doesn't have a bluetooth connection to my car or a device in my car.
Once in a while I have to tell it I'm not driving.
For each trip it tells you things like how often you touch your phone, what % of the trip you spent using your phone, and how many times you braked hard (which is a proxy for things like tailgating or general inattentiveness, since it can't see the road). Mostly it seems to be a "don't use your phone" score. There's an overall score, and you can see how big your discount is, but the score itself is largely meaningless without the ability to compare to other drivers.
Discount on my insurance.
My driving is being non-secretly scored, I have an app just for that. Currently it just complains that I have power saving mode on all the time, so I don't know if it's not working or if it is and I just can't see the results anymore. (I'm not turning off power saving mode.)
This is a pretty common style of humor among older people IRL, I feel like? The problem isn't that he isn't thinking of them as people, the problem is that since they can't see him laugh at their reaction they never get let in on the joke, which is an important part of the difference between joking and trolling.
What exactly are people upset about? Other discussions on this topic appear to mostly involve people who already know what's wrong. Something about new player experience and bots?
I am just about to start the DLC, but I think the quality of the major bosses in the base game is pretty good. I would actually say that my main complaint is that they aren't balanced around using all the new bullshit, so it ends up being more fun to fight them without it. Like, I'd love to mess around with spirit summons, but most of the bosses have terrible decision making when there's more than one target available, so you just get a bunch of free hits. For my replay I just used a bastard sword and restricted myself to "fair" Ashes of War that feel like normal parts of a weapon moveset, like Stamp (Sweep) and Impaling Thrust, and only used a shield on fights where I couldn't figure out how to do the fight without one, like Radahn, and it was a lot of fun! I also tried out perfumes for the first time and I think they might have to be relegated to the "overpowered" section in future playthroughs: Uplifting Aromatic in particular giving on-demand Opaline Bubbletear effect is extremely powerful and let me win some fights that I wasn't actually proficient in. (Also it's not especially fun to farm snow trolls for Arteria Leaf once you run out.)
My secondary complaint is that a lot of minor bosses, especially in the overworld, have a lot of terrain jank and camera issues, like Lansseax going down the nearby cliff and then having weird geometry issues with the tiny raised section down there, or the tree spirit "miniboss" in the rotten pond in the Haligtree that is encircled by raised roots that make the proper part of the boss arena too small, and which it regularly clips through during its animations, making it even harder to see what it's doing than usual.