Caves of Qud has gotten more approachable than ever, thanks to a complete UI overhaul, gamepad control implementation, and a currently in-beta tutorial that'll arrive in full with the 1.0 launch.
Might be worth going back to once 1.0 launches
Caves of Qud has gotten more approachable than ever, thanks to a complete UI overhaul, gamepad control implementation, and a currently in-beta tutorial that'll arrive in full with the 1.0 launch.
Might be worth going back to once 1.0 launches
See: Adobe, Microsoft, Apple, Google, etc etc
Correction, meteor lake's (Intel 14th gen) CPU tile is on the Intel 4 process (though admittedly that's a 7nm euv process). And they've also moved to a chiplet design. (CPU, GPU and IO are on 3 different processes)
Or dress like a deer and it'll just ignore you and keep going