sexual_tomato

joined 1 year ago
[–] sexual_tomato@lemmy.dbzer0.com 5 points 2 weeks ago (1 children)

Yeah I'm just gonna tell our group of 55+ year old mechanical engineers to learn Python; that'll go over really well /s

[–] sexual_tomato@lemmy.dbzer0.com 2 points 4 weeks ago (1 children)

They're competing against games like Hollow Knight which offer 40+ hours of content for less money.

Armored Core could have been a baller VR game

Same. I want to use it as a huge desktop display at work for those days when I need like 40 things visible at once

The cheapest plane I'd feel comfortable flying my family around in goes for about $100k, and you'd better be able to pay ~$5k a year on average for upkeep.

Meanwhile an instrument six pack is cheap buying it off someone that's upgrading their cockpit.

[–] sexual_tomato@lemmy.dbzer0.com 1 points 1 month ago* (last edited 1 month ago) (1 children)

I get that there are solutions to the problem, but there's no way a team of 10 can port 35 years of win32 dependence and keep the business solvent. Maybe incrementally, over the course of 10-15 years. We're just now migrating off of .NET 4.8 because we use WCF so much.

Well, we all know what Anakin Skywalker thinks of this game.

[–] sexual_tomato@lemmy.dbzer0.com 3 points 1 month ago (4 children)

It's an adoption problem. My company only supports windows because all our customers use windows. All our customers use windows because all their vendors only support windows.

First thing I did when I heard it was required for win 11.

[–] sexual_tomato@lemmy.dbzer0.com 78 points 1 month ago (15 children)

$82k

Sorry anon I make about 50% more sitting behind a desk and playing Lego with web services

[–] sexual_tomato@lemmy.dbzer0.com 13 points 1 month ago

When you burn a disc it means using a laser to etch the data as pits and lands in a track on the disc. You're physically changing the disc when you write to it.

[–] sexual_tomato@lemmy.dbzer0.com 4 points 2 months ago

I'm invested because higher adoption of my preferred platform causes prices of said platform to drop, making the platform economically attractive to develop for.

Fewer users causes less effort to go into the platform by larger corporations due to lower revenue streams, diminishing updates and feature count over time.

Eventually, users leave due to pain points not being addressed. Shrinking user bases causes independent developer talent to focus on other platforms since the economics no longer work in the marginal case.

The shrinking independent developer contributions to the ecosystem make the required effort to develop for it that much higher, since the tools and apps that would have been built weren't.

Higher development costs slow down feature pacing, due to the increased effort needed to substitute the efforts of missing ecosystem developers.

Lack of feature cadence drives users to other platforms, shrinking the user base, bringing us back to step 1.

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