sunbeam60

joined 2 years ago
[–] sunbeam60@lemmy.one 2 points 1 year ago* (last edited 1 year ago)

Earlier than mine, I was 7 digits, but started with a 7 IIRC.

[–] sunbeam60@lemmy.one 3 points 1 year ago

My apologies. I definitely wasn’t meaning to come across indignant. I guess it’s just one of those things of things sounding perfectly clear in your head and not perfectly clear in the receiver’s ear. Hope you have a good day going forward.

[–] sunbeam60@lemmy.one -4 points 1 year ago* (last edited 1 year ago) (4 children)

I definitely don’t believe Mozilla should continue to add features. But I like them focussing on the ones they’ve got.

Edit: Changed this comment to better reflect what I actually meant.

[–] sunbeam60@lemmy.one 5 points 1 year ago* (last edited 1 year ago)

I definitely don’t want them to continually add more feature cruft. When I said “focussed on features” I simply meant “make sure what they’ve got is second to none”.

[–] sunbeam60@lemmy.one 1 points 1 year ago

You can’t. At the end of the day, you’ve got to trust someone. You cannot personally verify every layer of your technology stack. I’m happier with DDG than any other place.

[–] sunbeam60@lemmy.one 91 points 1 year ago (15 children)

This is what Mozilla should have done a LONG time ago - focussed on browser features, ease of use, compatibility and speed. Make a better browser if you want to win a browser war.

[–] sunbeam60@lemmy.one 18 points 1 year ago (2 children)

But they don’t keep your history, nor target you, nor enable others to target you. Why is it an issue, under those circumstances, that they rely on bing’s index?

[–] sunbeam60@lemmy.one 1 points 1 year ago (1 children)

It’s been a while since I’ve coded on the Xbox, but at least in the 360, the memory wasn’t really unified as such. You had 10 MB of EDRAM that formed your render target and then there was specialised functions to copy the EDRAM output to DRAM. So it was still separated and while you could create buffers in main memory that you access in the shaders, at some penalty.

It’s not that unified memory can’t be created, but it’s not the architecture of a PC, where peripheral cards communicate over the PCI bus, with great penalties to touch RAM.

[–] sunbeam60@lemmy.one 1 points 1 year ago (3 children)

Yes unified and extremely slow compared to an ARM architecture’s unified memory, as the GPU sort of acts as if it was discrete.

[–] sunbeam60@lemmy.one 2 points 1 year ago (6 children)

On the x86 architecture, RAM is used by the CPU and the GPU has a huge penalty when accessing main RAM. It therefore has onboard graphics memory.

On ARM this is unified so GPU and CPU can both access the same memory, at the same penalty. This means a huge class of embarrassingly parallel problems can be solved quicker on this architecture.

[–] sunbeam60@lemmy.one 1 points 1 year ago

Let’s spend all that new-found battery life by translating x86 code to ARM code.

[–] sunbeam60@lemmy.one 8 points 1 year ago (1 children)

Yeah, Plex downloads work fine still, on all devices.

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