themoken

joined 2 years ago
[–] themoken@startrek.website 11 points 7 months ago

Reason number one million capitalism sucks. We should be happy to turn over dangerous or menial jobs to machines but we can't do that because without jobs our society views us as worthless.

[–] themoken@startrek.website 4 points 7 months ago (1 children)

Already happens on streaming, at least with TV. Watched a few episodes of House a while back and they changed the great Massive Attack theme to some generic sound-alike. Honestly put me off a rewatch more than some of the other parts of the show that didn't age well.

[–] themoken@startrek.website 15 points 7 months ago

You can, but it's not a perfect solution. Mostly because the TVs interface is still designed around this app mentality.

I bought a Samsung TV recently and it's never been on the internet, but I still have to go to a dead home screen where all of the ads would be just to switch inputs and half the buttons on the remote are for services I don't want.

[–] themoken@startrek.website 6 points 7 months ago (1 children)

I think there are some exceptions. Like Kitfox publishing Dwarf Fortress. Taking weird little indies and giving them an art / usability budget to become more accessible and, in turn, make the OG devs a bunch of money. Nobody loses.

[–] themoken@startrek.website 7 points 8 months ago

Seriously. I remember first getting into Deity and realizing it's basically just exploiting intimate knowledge of how the AI works. The actual max difficulty is Prince, where the AI doesn't get bonuses, and it's so terrible at actually pursuing an agenda it's not very challenging.

I am a bit hopeful that VII's decoupling leaders and civs will force the AI to be a bit more generally good. At least make it so you don't know exactly what sort of tactics to use from the first turn you meet it.

[–] themoken@startrek.website 3 points 8 months ago (1 children)

TIOBE is weighted toward languages that have existed for a long time by virtue of counting lines written / skilled engineers etc. but the speed at which Rust is climbing that list is a better indicator. Also, a lot of the languages above it wouldn't be appropriate for anything like a DE.

But you're right, it's hyped, I just think the hype is real.

[–] themoken@startrek.website 5 points 8 months ago (4 children)

This is a weird take. Rust is very popular and is the current heir apparent to C for systems level stuff. It's a great choice to start a new DE/toolkit.

As for the rest, you're right the end user doesn't care about the language their graphical app is in, but the developers fielding their bug reports and making fixes/features sure do.

[–] themoken@startrek.website 6 points 9 months ago* (last edited 9 months ago) (1 children)

The most recent Hitman games are best in class. Three games worth of levels, rogue-like mode to string them together randomly with random objectives if doing the story again isn't your thing.

I'm excited to see what IO does with the James Bond franchise too. Even if it's just a reskinned Hitman, it'd be worth it.

[–] themoken@startrek.website 6 points 10 months ago (1 children)

Surprised to see the opinions on V/VI not being as good. I've played every interation of this game and they all brought something to the table. VI and the districting gameplay added a lot to the game. One unit per tile in V also made combat more tactical than doom stacking around.

The big thing I'd like in a new one is less cheaty AI. It's just so boring that winning on Deity is basically exploiting AI foibles instead of... you know, building a stronger nation on an even keel. At the highest difficulty AI should get no bonuses but still be really good at playing the game.

[–] themoken@startrek.website 6 points 10 months ago (1 children)

It's easier to release tools for a map based game with no real story. Devs have tools to create content, of course, but making something (tools, APIs) safe and logical enough for the public to consume is a task that can easily get backburnered on the way to release.

[–] themoken@startrek.website 5 points 10 months ago (1 children)

They don't, but they define the socket the processor slots into and probably did this to market the newer chips as more advanced than they are (by bundling a minor chip upgrade with an additional chipset upgrade that may have more uplift).

I see no other reason to kneecap upgrades like this when upgrading entails the consumer buying more of your product.

[–] themoken@startrek.website 15 points 11 months ago (1 children)

John Carmack, author of the Doom engine, is a long time Linux user and for a while the policy was to open source the idTech engines once they had moved on.

However, Doom was hugely popular on its own before this, and was actually more pivotal for making Windows a gaming platform (over DOS).

The reason it runs everywhere is a combination of it's huge popularity, it's (now) open source and it's generally low system requirements.

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