thesmokingman

joined 1 year ago
[–] thesmokingman@programming.dev 4 points 10 months ago (1 children)

This is really dependent on whether or not you want to interact with mounted volumes. In a production setting, containers are ephemeral and should essentially never be touched. Data is abstracted into stores like a database or object storage. If you’re interacting with mounted volumes, it’s usually through a different layer of abstraction like Kibana reading Elastic indices. In a self-hosted setting, you might be sidestepping dependency hell on a local system by containerizing. Data is often tightly coupled to the local filesystem. It is much easier to match the container user to the desired local user to avoid constant sudo calls.

I had to check the community before responding. Since we’re talking self-hosted, your advice is largely overkill.

[–] thesmokingman@programming.dev 18 points 10 months ago

I made the same comment when I saw it was nominated. It’s Fallout 4 in space with both free base building (outposts) and grid base building (ships). The procedural generation of locations is reminiscent of Arena. The class system is a simpler version of Skyrim and Fallout 4. The story is cliche science fiction using mechanics from earlier Bethesda titles. The dogfights are decades old. The drudgery of running around forever for a simple objective hails back to earlier titles like Assassin’s Creed: Odyssey and similar Ubisoft map objectives.

I have no idea what Starfield innovated. It’s just like every other Bethesda game with some new things done better elsewhere. I am in the minority that love it because it is exactly what you would expect from the studio that’s been rereleasing the same game for over a decade.

[–] thesmokingman@programming.dev 1 points 11 months ago (1 children)

Wow! I learned something. To return the favor, life would be better for you if you were less rude in the way you convey information.

[–] thesmokingman@programming.dev 3 points 11 months ago (3 children)

I don’t understand how AGPL allows Canonical to make and sell proprietary copies of this software without violating their license. That’s the only way your scenario could happen. If you’re aware of a situation where a company can do this, I’d love to learn.

[–] thesmokingman@programming.dev 3 points 11 months ago (5 children)

They would have used a license like SSPL or the newer BSL for that. AGPL keeps it open. They got that going for them and about nothing else.

[–] thesmokingman@programming.dev 1 points 11 months ago (2 children)

No other company will contribute to LXD now. This is 100% a Canonical tool. Were the big clouds looking at deploying LXD so Canonical tried to block them?

[–] thesmokingman@programming.dev 21 points 11 months ago (5 children)

In all fairness to Pocket Casts, the yearly cost in the US is $40, which is about the monthly cost of the three things you mentioned together. If your country gives you yearly Google Play Pass, YouTube Premium, and Spotify Premium for less than $40 US, that’s a fucking steal.

In all fuck you to Pocket Casts, Basic App functionality like folders shouldn’t be behind a subscription. I can understand a one-time unlock fee for app functionality or ongoing subscription costs to cover cloud storage and sync capabilities. I cannot fucking understand why folders would cost me $40 US a year.

[–] thesmokingman@programming.dev 1 points 11 months ago* (last edited 11 months ago)

Do you feel bad for the data centers that virtual clouds replaced (edit to clarify: instead of lots of little things and people hosting out of their closets, things solidified into major data centers to host VPCs)? Do you feel bad for the sysadmins virtual private servers replaced? Do you feel bad for the webmasters WordPress replaced?

Note it’s totally possible to feel bad for all these folks and the template designers. My point is not whataboutism, it’s just that things that sell well as internet services have been changing constantly since the late nineties.

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