wildginger

joined 1 year ago
[–] wildginger@lemmy.myserv.one 3 points 9 months ago* (last edited 9 months ago)

Because I wasnt born yesterday, and dont spend my time with my head lodged firmly up my own asshole?

Look at how broad that legalese is. Ask yourself if auto application would make them more money. Now count what 2 + 2 is on your fingers.

[–] wildginger@lemmy.myserv.one 3 points 9 months ago

As long as games arent gamepass exclusive, and direct game sales stay consistent, I think we are largely safe.

But Im not exactly sleeping with both eyes closed, so to speak.

[–] wildginger@lemmy.myserv.one 0 points 9 months ago (1 children)

Theyre pretty fuckin interchangable

[–] wildginger@lemmy.myserv.one 3 points 9 months ago

Thats fair, I probs shouldnt have used "paid for" in the metaphorical sense in a discussion about actually buying things lol

[–] wildginger@lemmy.myserv.one 3 points 9 months ago (2 children)

Incorrect. The second payment is the loss of content they dont get because they dont buy.

The guy has already repeatedly stated he doesnt buy microtransactions. The second payment is not the mtx he doesnt buy, its the lost content that the $60 game doesnt give him

[–] wildginger@lemmy.myserv.one 3 points 9 months ago

Compared to previous diablos and other current arpgs, with normal expansion and base game content. Or are you saying you havent seen the constant content complaints about this game since its launch?

You have to be joking. You are genuinely surprised that clash of clans, the microtransaction king of store over content isnt a good example? The game series that is the punchline of in game purchases? Maybe try games not known for being the biggest cause of this problem

[–] wildginger@lemmy.myserv.one 3 points 9 months ago (2 children)

Examples? How about the game the thread is about? And how dead and devoid its updates have been, with a robust and full shop?

Was the game everyone is talking about for doing this not enough? What about every game that opens a beta, with a fully fleshed out shop but lacking actual finished polished features? Halos recent flops for example?

Do you grasp how poorly your argument looks when youre having to bring up iphone games as your shining example? Games whose active design from menu, to level creation, to difficulty curves, are all built to try and push you towards that shop? Games whose gameplay is directly altered because of the push towards the shop?

[–] wildginger@lemmy.myserv.one 1 points 9 months ago (4 children)

You pirated diablo 4? Gotta say, thats impressive to do for a server game.

[–] wildginger@lemmy.myserv.one 5 points 9 months ago

And poe has much cheaper, frequently on sale, qol purchases.

Do I need a $2 currency storage tab? No. Will it make the game mildly smoother, and functionally be the "price" of the game for me if thats all I ever buy? Yup.

Do I get to play as much game as possible before I decide to "buy" the game and get my currency tab? Absolutely.

Cheap qol purchases for a f2p game makes the outrageous cosmetics far more acceptable.

[–] wildginger@lemmy.myserv.one 2 points 9 months ago

The smell people associate with a chlorine pool is actually the smell of the compound created by the chemical reaction of pool shock cleaner and human piss.

If it smells like classic pool? Its probably piss.

[–] wildginger@lemmy.myserv.one 3 points 9 months ago

Yes.

And youre currently swimming in a urine filled game, because 1/4 of dev time, money, and company resources are spent on actual game content while the other 3/4 go towards the next round of store items.

The pool is lower quality because of the piss. You can still swim just fine. So shut up and swim. Right?

The game is lower quality because of the focus on microtransactions. You can still play just fine. So shut up and play. Right?

[–] wildginger@lemmy.myserv.one 7 points 9 months ago (6 children)

You paid the bills by purchasing the game.

Diablo isnt a f2p, you paid up front.

Youre paying a second time for less game than cheaper games give you.

This isnt poe.

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