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founded 2 years ago
ADMINS
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I own 2 bloated proprietary devices and don't use them for anything important, like banking or dealing with authorities. I also don't trust the manufactures not selling my data.

Id like to have a working device with no bloatware and completely degoogled. Ironically I'd have to buy something made by google to run GrapheneOS on it. Intended use would be to use as a camera, to run CoMaps on it, pkpass files with foss-wallet, reading epubs, making phone calls and running one aurora app.

I don't need the device to play games, watch movies, show off or to play loud music, but I'd like a jack port for my headphones (I assume google headphones would cease to work if I degoogle the device, nor would I want to spend more than necessary enriching that data grabber even more.

Is there a pixel device with a jack port?

Are batteries inside pixel devices glued to the frame or can they be easy to change?

My main OS is debian. How easy is to transfer data from GrapheneOS to debian and the other way round?

Overall if you run GrapheneOS on a pixel, how many years running it and what do you think about it?

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I'm trying to improve my spanish by watching my favorite films with spanish dubs.

Im having trouble finding these with the current trackers I'm on. I'd appreciate any help finding or joining a private tracker that does spanish language dubs.

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Experimenting with unproven technology to determine whether a child should be granted protections they desperately need and are legally entitled to is cruel and unconscionable.

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Sappiamo che è comodo inseguire i numeri facili su #Instagram piuttosto che sostenere davvero qualcosa di etico come #Pixelfed.

È più comodo avere migliaia di follower patinati su Meta che centinaia di utenti su una piattaforma del @fediverso

👉 Ma se ti stai chiedendo se la tua vita debba proprio essere venduta a un miliardario, le alternative etiche, anche Europee ed italiane esistono come https://pixelfed.uno/

E gli applausi facili di Insta li lasciamoli ad altri: https://tuta.com/it/blog/instagram-alternative

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Pagare 7,99 € al mese per non vedere pubblicità su Instagram?

No grazie, meglio scegliere #Pixelfed, servizio senza tracker, decentralizzato, open source, che permette di gestire tutte le immagini come su Instagram ma senza algoritmi tossici.

➡ Con https://pixelfed.uno/ puoi:

gestire le foto, stare lontano dalla pubblicità invasiva e mantenere il controllo dei contenuti su server indipendenti, federati con https://mastodon.uno/ e https://diggita.com/.

💬 seguici: @fediverso

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La famosa piattaforma di #blogging Ghost dalla versione 6.0 integrerà ActivityPub, permettendo di seguire e interagire con i blog creati con essa su Thread e #Mastodon

@fediverso

One of the biggest newsletter platforms now syndicates to Bluesky and Mastodon

https://www.theverge.com/news/718286/ghost-6-update-social-web-mastodon-bluesky

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Well that came out of nowhere, but I'm hyped

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cross-posted from: https://lemmy.ml/post/34045100

still deciding to fully degoogle with GOS or muddling through with what I have (proprietary, data grabbing and bloated).

To understand the question, compare with my main hardware with debian on it: a regular notebook I bought in 2016 and I've used heavily for all kinds of stuff: working, writing papers, downloading and playing media including AV1, editing audio, torrenting...

One of the best investments I ever made, considering what I paid and how prices nowadays are. Debian offers regular upgrades and I don't have to check if my hardware is going to support the software on a level comparable with android devices (GOS only runs on pixels, other open-source, privacy focused Android operating systems have similar hardware restrictions).

I want this kind of ROI for the device I buy and the software I use, but I don't know if that's possible:

GOS drops support for older pixels but I don't know how many years any particular device is supported by GOS: 3 years? not enough. There's no way I'm buying a new pixel every 3 years. I'd even consider 6 years restrictive.

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.... virtual machines where you only have to select which accompanying image of Arch / Tumbleweed / Ubuntu / Fedora you want to try.

In addition, the combination of a very stable base system (say, Debian or SuSE Leap) with a fast-moving, bleeading edge virtualized system (say, SuSE Tumbleweed, Arch or Guix) on top can be surprisingly useful. And because small virtual machines, when not running, are nothing else than files on your computer, you can have many versions of them, alter things, try stuff out, then delete it and go back to the tidy original state.

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Follow-up to yesterday's post: https://lemmy.world/post/33780933

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Steam is having a Racing Fest sale until August 4th and I thought I might like to try. I used to play a lot of Gran Turismo 2 and 3 back in the day, especially the rally modes.

Any recommendations for me? Prefer anything under $10, no EA games, no Ubisoft games, and realistic although it's not as important.

I'm also interested in Garfield Kart - Furious Racing if anyone has an opinion on that.

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Welcome back! Today we're going to be doing an in-depth look at the first game I ever posted here: Enshrouded. Now that I do long-form blog discussions instead of just screenshot posts, I figured it was time to revisit this game and give it a solid overview.

This is the third most-played game in my Steam library, which says a lot considering I have over 4,000 games. My friends and I have put about 532 hours into this game so far.

Enshrouded has been in early access for about a year and a half and the developers are still actively working on it. I'm kind of glad I waited until now to give it a full review because it's received tons of new content in the past year, and it's only getting better.

Enshrouded is unique in that it's a third-person open-world fantasy game, but it's also a crafting/survival game where you can dig/mine anywhere there is terrain and destroy almost everything placed in the world.

You can travel the world, discovering new quests and lore and improving your weapons, armor, and skills. Or, you can pick a place to settle down and build your own fantasy home, literally from the ground up. By the current endgame, you can have up to ten city-wide bases established anywhere in the world, where you can build to your heart's content.

You can also host your own public or private server and invite up to 16 people to quest in your custom world. You can fine-tune the settings of your server, so players or NPCs are stronger or weaker, determine how quickly weapons and tools break (or set them to never break), adjust how long daylight and nighttime is, and a ton more detailed customizations. Not needing food and water to survive is a default setting, although you can turn it on if you want the true survival feeling. You can also lock down your builds so strangers joining your game can't just destroy your cities and loot your resources.

I just started a new character to get screenshots for this post and I was surprised to see an opening cutscene explaining the lore of the game! That's a new addition.

Long ago, a stranger traveled to the lands of Embervale and presented the humans and Ancients with "The Elixir," a potent drug that boosted one's natural abilities. It was highly addicting and humans, of course, went a little nuts over this miracle drug, attempting to harvest their own elixir straight out of the earth themselves.

But like the Mines of Moria, humans delved too greedily and too deep, and they awoke The Shroud - a terrible fog that poisons the land and turns people into a sort of mindless undead creature called The Fell.

As The Shroud overtook the lands, humans and the Ancients worked together to create "The Flameborn," a type of person attuned to the power of fire, who is more resistant to The Shroud. This is your character.

It's never really explained, but Flameborn are essentially immortal. If you die, you just respawn from the last Flame Altar or Return Beacon you visited, so you can't ever truly have a game over. Also, you're resistant to fire.

By the way, if you find vials of the elixir in-game, it'll give a 30-minute buff of 30% damage increase and let you stay in The Shroud for up to a minute longer while it's active.

After you've built your custom Flameborn character, the game opens with you awakening within a Cinder Vessel. You climb out to find yourself in a long-forgotten Ancient Vault. Society has basically collapsed long ago and despite some scattered "Scavengers" (humans driven mad by elixir consumption) who roam the lands, there's no sign of people.

Traveling through the halls of the vault, you find a Flame Shrine, which ignites in your presence. (All sources of light in the world - even extinguished flames - will automatically flare up when you approach them.) The flame whispers to you, urging you to create a Flame Altar in the world to shelter yourself from the dark. The vault doors open, allowing you to explore the ruins of the world.

You step out onto a crumbling and overgrown terrace, where you get your first glance at the outside world and its various ruins. There are weather events in this game and it happened to be overcast at this point of my gameplay, but you'll see random sunny days and rainy days as well. Even snowfall if you're high enough up in the mountains!

The plains below are marked with a tall red flame, showing the general area for you to build your first Flame Altar. But to get there, you have to travel through a Shroud-filled cavern down the mountain.

This is your first experience in dealing with The Shroud. When you step into it, a timer bar appears at the top of the screen, counting down to your end if you don't escape The Shroud. You start with about 5 minutes of time, but as you strengthen the flame at your Flame Altar, you'll improve the amount of time you can spend in The Shroud.

When you make it to the plains, you'll need to pull up your crafting menu to make a Flame Altar. Make sure you have the proper materials to make it! In this case, you need 5 stones, which you can literally pick up off the ground.

Once you have made your Flame Altar, you need to place it in the world. See the faint yellow square around the borders of the plains? That designates the build area near the Flame Altar. Anywhere within that square, you can build whatever you want. As you level up your Flame Altar, that square will get exponentially larger, until you have space for a small city!

It's actually a cube space; you also have a limit to how high and how low you can build from that shrine. But as with the sides, that space will grow as you level up the Flame Altar. You can eventually build a massive tower to the heavens! Or a dungeon deep into hell...

Put multiple Flame Altars within range of each other to expand a single base's build region, or place them randomly around the world. Flame Altars are not only build areas, but also fast-travel points, so scattering them in hard-to-reach areas saves you on travel time around the massive map.

Remember that you can only place two Flame Altars when you start the game, so don't make a bunch of them. As you strengthen the flame at your Flame Altar, you will be able to use more. Ten is the current max number of Flame Altars you can have in the world, so place them wisely. You can always deactivate them and re-place them somewhere else, but anything you've built in their region will eventually disappear if you walk away for 30 minutes.

The flame at your new Flame Altar whispers to you, telling you to seek out more survivors who are slumbering in other nearby Ancient Vaults. At this point, you can either dedicate your time to crafting a base, or going out to find other survivors in the world. I chose to track down the first survivor - a blacksmith.

There are currently nine craftspeople, five assistants to the craftspeople, and ten villagers to find in the world. The craftspeople have specialized skills that will expand your crafting capabilities, the assistants have duplicate skills of specific craftspeople, so you can have two people with the same crafting skills scattered around your base, and the villagers are just NPCs to make your bases look more lived in.

Now that I have a blacksmith, I need a shelter for him. I guess I should at least build a house. You need to craft a workbench first, which will give you more advanced crafting abilities than what you can access from your crafting menu.

Once you've placed a workbench, accessing its menu will give you blocks of building materials you can craft. As you discover new materials in the world, this menu will expand with new types of building blocks.

I know the numbers don't add up - 100 stone blocks from 2 stones?! But hey, if I have to mine 100 stones to craft 100 stone blocks, I'll be mining all day! And 100 blocks don't go very far when building. So I'm glad I can craft more materials with limited resources. It keeps the gameplay moving forward without bogging you down with (excessively) repetitive tasks.

Once you have blocks crafted, ensure you have a construction hammer on your toolbar. (You can craft one from your crafting menu or from the workbench menu). Switch to your construction hammer, open the building mode (Tab button on PC), then select the shape and material you want to construct.

You can lay one individual brick at a time, or select a custom shape to build a platform, wall, giant block, ramp, roof, etc. If you have dirt or stones in your inventory, you can also create various shapes and sizes of terrain and edit the shape of the land around you.

You can also craft an axe and pickaxe to cut down trees and dig up the terrain. Everything is destructible around the world and will restore to their original setting if you leave the area for about 30 minutes. Except for anything within the build area of your Flame Altar; those changes are permanent until you remove the Flame Altar and leave the area for 30 minutes. So don't go mining in your backyard unless you want to destroy the natural terrain. Although you can always manually fill it back in with the construction hammer and some stones or dirt.

I found some flint to mine on a cliff side here, which is one of my favorite building blocks. There are dozens of different materials to be found around the world, so you can customize the look of your bases however you want.

I finished building a small rough stone house with plant fiber roof just as it started raining. Which was good, as the blacksmith was starting to complain about not having a roof over his head.

Then the blacksmith informed me of a nearby Elixir Well that needed to be cleared out. Yeah, yeah, as soon as I'm done taking a nap.

The Elixir Wells are home to Shroud Roots: giant red fungus-looking things which are the cause of The Shroud. Chopping them down with an axe will clear the area around the Elixir Well of any Shroud. Although if you leave the area for 30 minutes, it will revert to its original state and the Shroud will come back.

Shroud Roots are guarded by large bosses; in this particular case, a Fell Thunderbrute. When you take down these boss-level characters, you can claim their heads, which you can later mount on your wall in your home. I've been meaning to build a trophy room in my original game's castle...

Destroying the Shroud Root will give you a skill point, which you can spend in a skill tree to further spec your character. There are twelve categories to build out. By the endgame, you will have enough skill points to have nearly maxed out three of them, so you're not locked into one specific category of gameplay. I personally chose Battlemage, Wizard, and Healer. (Since my teammates are always jumping head-first into fights they can't handle, ha!)

As you play on, you'll find more enemies around the world, plenty of quests, materials, and cosmetics to discover, and tons of lore hidden in books and scrolls.

There are varying climates, like desert wastelands, freezing winter mountainscapes, forests, plains, and of course, Shroud valleys and mines everywhere. Or you can get to work building a cozy hobbit hole deep underground, a castle way up in the mountains, or a fairy home deep in the woods.

Don't forget to craft a glider, so you can coast quickly across the various regions. Besides fast travel between Flame Altars, gliding is the best way to travel between places. I like to place my Flame Altars high up on mountains so I can fast-travel there and then jump and glide to my nearby destination.

Just keep an eye on your stamina gauge while you're gliding. Nothing worse than being a mile up in the sky and all of a sudden falling to your doom. If you're about to run out of stamina, the best thing to do is just drop, which will stop consuming stamina, then glide again when you're just about to hit the ground. You'll tuck and roll and take no damage.

Here's my first attempt at building a small castle in the starting zone prairie. You can garden and plant pretty much anything that grows in the game, which is where that massive perfectly-aligned forest came from in the background. You can also build farms and raise animals, or find dogs and cats in the world to keep as pets in your base.

Here's a shot of the main floor inside the castle. The back wall inside the giant fireplace is a secret door, with steps leading down into an underground cavern where my alchemist and blacksmith hang out.

Here's my first attempt at building a castle wall near the top of a mountain. I used glowing blue blocks to create the impression of a moat, which looks fantastic all lit up at night. Water is the one resource you can't build with in this game. (Yet!) The developers have mentioned that it's something they'd like to do, but it's on the back burner for now.

Oh, and that dragon in the first screenshot? My buddies and I took it down. That was a rough fight.

This "Fell Dragon Youngling" is currently the endgame boss. I dunno how big an adult one of these will be, but there are dragon skeletal remains scattered around the world that are bigger than cities! I hope the developers incorporate an adult Fell Dragon in a later update, because that would be an epic endgame challenge!

The map is only about 1/3rd open for exploration, and since early access dropped, two new regions have opened up with new content, including several non-Shroud dungeons with rewards for completion. So there's tons more to come with this game. It's so much fun, no matter whether you enjoy questing, base building, crafting, or just exploring. I highly recommend you check out Enshrouded!

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I have a Framework (@framework) 13 laptop and I love it. HOWEVER @SecritLyfe spent a big chunk of $$ on a Framework 16 and it has been a complete disaster. Long story short, it's been OOS since mid-June.

Finally got it back from service today and IT STILL DOESN'T WORK.

I cannot recommend them anymore. Glad mine is OK and hope it never breaks.

Buy a used eBay Dell for 1/8 the cost and just expect to replace it annually. Its a better deal.

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