Reddeet

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Welcome !

This instance is open to ideas as to where it should go. Contact the admin at admin@reddeet.com if you have any suggestions/issues.

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Technical

This instance is hosted on an ARM based server (Hetzner CAX Server) :

Analytics

You can check out the data we collect when you visit this instance right there : analytics.kawa.zip/reddeet.com

None of this data is sold to anyone, it is used for educational purposes only.

founded 2 years ago
ADMINS
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What a time to announce all 4 horseman of the apocalypse (Is that now GenAI, Climate Change, Genocide and Technofacism?) are coming in the close future.

From the companies press release:

_“The legendary saga of the Four Horsemen continues in Darksiders 4, an all-new action-adventure set in an apocalyptic version of earth and continues where the original Darksiders game left off.

Darksiders 4 is a 3rd person action adventure game featuring combat, traversal and puzzle solving in a lore rich post apocalyptic world.”_

Steam Page

Editorial

I have some level of excitement for this. Darksiders ability to never fully die is a sign of industry health to me. I have made multiple attempts to jump in to the first 2 from PS3 to PC to the remasters on X Series, PS4 and Switch (also stadia in keeping with my post history). The most recent switch attempt lasted the longest.

Not exactly sure what my completion percent was when I finally wandered off to something else that sparkled and caught my eye (probably a stressful day at work and whatever CoD was on the Xbox front page) but I remember feeling like it had finally clicked. The puzzles seemed engaging enough, I was vibing with the upgrade grind and the whole thing was ridiculous enough I’d give it a recommend finally.

Darksiders is a video game ass video game and it sort of knows it. It also has a side that feels like someone had a vhs of the Dolph Lundgren Masters of the Universe movie they watched a little too much growing up and that was their embodiment of dark fantasy. Mike Mignolas artwork was great as always and it just kind of worked. The series is straight B grade gaming and that’s my sweet spot. I also had a problem with the Beastmaster and the USA channel growing up so take my opinion with that context.

All that aside, it’s a goddamn miracle we’re getting the (hopefully) final game in a series that never really stood a chance of a 3rd mainline release not far after it was initially launched.

Best of luck Gunfire, let’s hope you can fight the tide of the live service, post game content, line goes up dev cycle and put out something you’re all proud of.

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I have a Framework (@framework) 13 laptop and I love it. HOWEVER @SecritLyfe spent a big chunk of $$ on a Framework 16 and it has been a complete disaster. Long story short, it's been OOS since mid-June.

Finally got it back from service today and IT STILL DOESN'T WORK.

I cannot recommend them anymore. Glad mine is OK and hope it never breaks.

Buy a used eBay Dell for 1/8 the cost and just expect to replace it annually. Its a better deal.

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Looks great. The world could use more first-person fantasy games.

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Short answer is: yes, as soon as more than one OS mounts a file system in read-write mode.

The kernel of a modern OS (I am generously including Windows here) caches file system data structures in memory. When you hibernate the computer, the content of that memory is written into a large file because that speeds-up a later restart.

Now, if you boot up another OS, and modify these partitions (without mounting them read-only), you alter the file systems data structures. That happens already when you view folders because this modifies access times stored in the inodes.

When you now shut down the second OS, and resume the first OS, the restarted kernel will have and use cached file system metadata which id loaded from the image into the kernel, that does not match that of the files on disk. And this causes file system corruption by definition.

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I’ve been working on adding security headers to my reverse proxy and so far I believe to have gotten most of them except for Content Security Policies, I honestly can’t find a simplified way to apply a CSP to 20+ docker applications and hope folks of Lemmy know the best way to go about this.

I want to note that I never worked with headers in the past, I tried interpreting the Traefik documentation and Mozilla documentation as well as a bunch of random YT videos but can’t seem to get it right.

    headers:
      headers:
        customRequestHeaders:
          X-Forwarded-Proto: https
        accessControlAllowMethods:
          - GET
          - OPTIONS
          - PUT
        accessControlMaxAge: 100
        hostsProxyHeaders:
          - "X-Forwarded-Host"
        stsSeconds: 31536000
        stsIncludeSubdomains: true
        stsPreload: true
        forceSTSHeader: true # This is a good thing but it can be tricky. Enable after everything works.
        customFrameOptionsValue: SAMEORIGIN # https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/X-Frame-Options
        contentTypeNosniff: true
        browserXssFilter: true
        contentSecurityPolicy: ""
        referrerPolicy: "same-origin"
        permissionsPolicy: "camera=(), microphone=(), geolocation=(), usb=()"
        customResponseHeaders:
          X-Robots-Tag: "none,noarchive,nosnippet,notranslate,noimageindex," # disable search engines from indexing home server
          server: "traefik" 
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cross-posted from: https://lemmy.ca/post/49042391

I was sick of always fighting with WordPress to get a local set up to develop a plug-in or update the theme for a client, so I made a dev container.

As per the README, this supports:

  • Automatic database dump import and site URL rename
  • Automatic WordPress theme and plug-in loading from .zip, wpackagist or directory
  • Mounting of a user-provided uploads directory

It also means your IDE automatically gets access to a WordPress installation for easy auto complete of WordPress functions and features when writing PHP code.

Theoretically, it can also easily be converted into a normal container if you don't use VSCode by setting up /workspace as a mount. Dev containers are unfortunately a bit broken with JetBrains products, and this container will not launch.

Contributions welcome!

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Pour ceux qui ne comptent pas lire l'article, c'est encore du lobbying de la part de canal+.

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Hello :) I'm excited to share the biggest update yet for integrating MikroTik routers with network detection and response systems.

What's new in v3.0.0:

The biggest change is the completely redesigned interactive installer, added compatibility with Clean NDR and added a proper uninstall option too.

Just run:

./easyinstall.sh

...and follow the prompts.

You now get to choose your NDR platform:

  • SELKS - The trusted classic that many of us have relied on.
  • Clean NDR - The next evolution with modernized architecture.

The installer handles Docker, dependencies, interfaces, and services automatically. You'll still need to manually configure your MikroTik credentials and Telegram settings in the generated Python scripts afterward, but the heavy lifting is done for you.

For existing users: Due to the major changes in how everything works, a fresh install on Debian 12 is recommended rather than trying to upgrade. The new approach is worth it though - much cleaner and easier to manage.

Multi-device support remains strong for SELKS installations (Clean NDR is single-device for now), so if you're managing multiple MikroTik routers, you're covered.

The project keeps the same lightweight approach - monitor TZSP traffic, analyze with Suricata, automatically block threats on your MikroTik firewall, get Telegram notifications. Simple but effective.

Available now on GitHub: https://github.com/angolo40/mikrocata2selks

Anyone who's been using this for network security, I'd love to hear how the new installer works for you.

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ArchWiki did not help ;(

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