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Yakuza creator Nagoshi says the era of game size being most important is coming to an end
(www.videogameschronicle.com)
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God of war and Jedi have done great jobs of finally showing AAA they can make a smaller game and still have a great following. I'm so sick of giant Ubisoft worlds that have nothing to do in them. They're boring.
I haven't played the Jedi games, but it's crazy that the new God of War games are somehow a demonstration of restraint, as that one from 2018 is probably twice as long as I would have liked, and Ragnarok is longer still, according to How Long to Beat.
Compare it to a game like AC Valhalla and you'll think it's smaller