this post was submitted on 16 Nov 2024
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[–] ampersandrew@lemmy.world 2 points 3 days ago

My hope is that consumers have lost confidence in games that they know have no value if they don't attract a massive audience. We used to get games like StarCraft and Halo that had single player, cooperative, and competitive modes. We used to be able to host our own servers. Without those things, the value proposition drops precipitously if it isn't a massive hit. I hope that's the reason it flopped.