this post was submitted on 16 Nov 2024
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To be honest, I also can't fathom it being such a massive flop. On Steam it peaked at 700 players. Shadows of doubt release peaked at 2200. Something had to go seriously wrong when a niche indie title with no mainstream appeal has a better launch than a AAA game. I don't think it should've been a success, but it definitely should've done better than that.
I didn't hear a single thing about the game until after it was already dead, and that's why I'm not surprised it flopped.
If they'd done better(read: any) marketing or public testing, then it might have been at least salvageable, but from what I've read it seems like people weren't fans of the character designs and gameplay either.