tehevilone

joined 1 year ago
[–] tehevilone@lemmy.world 4 points 3 days ago

I didn't hear a single thing about the game until after it was already dead, and that's why I'm not surprised it flopped.

If they'd done better(read: any) marketing or public testing, then it might have been at least salvageable, but from what I've read it seems like people weren't fans of the character designs and gameplay either.

[–] tehevilone@lemmy.world 14 points 2 months ago* (last edited 2 months ago)

I'm surprised they thought it was going to do well. I heard absolutely nothing about the game until after it launched, which is never a good sign to me.

If it was free, I'd definitely give it a try, but paid multiplayer shooters just aren't worth it to me anymore.

[–] tehevilone@lemmy.world 16 points 5 months ago (1 children)

Hands down my least favorite companion.