this post was submitted on 22 Nov 2024
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They had no problems taking everyone’s money. Maybe companies should limit the number of sales when deploying a product tied to services they operate and need to scale.

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[–] ampersandrew@lemmy.world 124 points 1 week ago* (last edited 1 week ago) (18 children)

The peak concurrent users for the game thus far has been less than 1/10th of that (EDIT: slightly more than 1/10th of that). They were well within the bounds of what they simulated. They just screwed up.

[–] SnotFlickerman@lemmy.blahaj.zone 62 points 1 week ago (1 children)

Yeah from what I hear, they kept the shitty self-downloader of the first one that is obscenely slow and counts as "playtime" because the game is open while downloading.

This is on Microsoft, they can make as many excuses as they want, but they fucked it up.

[–] 11111one11111@lemmy.world 8 points 1 week ago* (last edited 1 week ago)

It's ok tho they're making server complexes out of wood now!

/s

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