this post was submitted on 03 Dec 2024
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They probably ought to start then. It makes sense to build a small successful project and then build up that team to make a larger version of it, like Larian going from Divinity: Original Sin 1 and 2 to Baldur's Gate 3. It makes far less sense to just start with the big team and make something outside of your wheelhouse like Suicide Squad. If the thing they used to make is not trending toward a place where it allows them to scale up, or if the team is just tired of making it and needs a new creative outlet, maybe what the industry needs is an off ramp that will change a large team into multiple small teams.