this post was submitted on 19 Jan 2024
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They've really streamlined the process. I just checked, and it will let you save the last 30 minutes of gameplay after the fact. Random sample of quality, though streamable probably compresses it too It also has a a slot for just a standard nvme pcie 4 SSD that's as simple as sliding a side panel off, and between the hardware decompression and the universal nature of using their APIs, loading is blazing fast. It's not quite as fast for PS4 games without the software support for the new capabilities, but it's a complete gamechanger for games that used to punish me with a 5+ minute loading screen when I died, making playing at the difficulty I prefer an extremely frustrating exercise at times.
I won't buy a game on PS5 over PC or anything. Unless it uses the PS5 triggers, but only on PS5, maybe. The controller is the shit. But it's sincerely a nice piece of hardware. You trade a couple freedoms I'd rather not, but it's overall pretty nice and a big step forward for gaming (especially as the consoles set the standard for what developers do, and having real CPUs enables a lot more mechanics).
Well, you can use the PS5 controller on PC, so at least there are no downsides there. I use a PS4 controller myself.
My only console is a Switch, which I got for exclusives and family games, but the PS5 actually does sound really nice.
I know Sony supports the triggers on their ports (only wired, but I don't like the latency of Bluetooth anyways, so that's how I use them on PC anyways), but I don't know if third parties offer parity between platforms. I haven't been in a position to consider that yet. I've only had the PS5 a few months and my purchases have been exclusives and sports games that are windows only to run root kits on PC.
In terms of anti-features, you need plus for online, to back up your saves, and I think you can't get digital keys for anything but the games they bundle with consoles.
I've mostly noticed Xbox controls for on-screen prompts, but a few have PS prompts. So I'm guessing most ports won't take advantage of PS5 controller features.
However, Steam Input configuration is awesome so you can probably get a similar effect even if the game doesn't have explicit support on PC.
Yeah, I really hate that about consoles. Both are free on PC (at least saves are on Steam, not sure about others).
Steam input is awesome.
But a game changing resistance on the triggers based on what's happening in game can't really be replicated by a software layer.
Yup, and I'm not sure if Steam Input can control that part of PS5 controller yet. But it at least gets pretty close.