Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.
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Authorized Regular Threads
Related communities
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Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
Help and suggestions
By platform
By type
- !AutomationGames@lemmy.zip
- !Incremental_Games@incremental.social
- !LifeSimulation@lemmy.world
- !CityBuilders@sh.itjust.works
- !CozyGames@Lemmy.world
- !CRPG@lemmy.world
- !OtomeGames@ani.social
- !Shmups@lemmus.org
- !VisualNovels@ani.social
By games
- !Baldurs_Gate_3@lemmy.world
- !Cities_Skylines@lemmy.world
- !CassetteBeasts@Lemmy.world
- !Fallout@lemmy.world
- !FinalFantasyXIV@lemmy.world
- !Minecraft@Lemmy.world
- !NoMansSky@lemmy.world
- !Palia@Lemmy.world
- !Pokemon@lemm.ee
- !Skyrim@lemmy.world
- !StardewValley@lemm.ee
- !Subnautica2@Lemmy.world
- !WorkersAndResources@lemmy.world
Language specific
- !JeuxVideo@jlai.lu: French
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Which is just frustrating because there's some real improvements in mays of their usual systems elsewhere in the game. The I think the persuasion mechanics are a real step up from previous games and I'm amazed the system hasn't been ported into Skyrim. They got flight mechanics to actually work in the Creation engine. Zero-G and low gravity works great. Gunplay and combat is even more improved over Fallout 4 (though it's an incremental improvement over the revolutionary leap made with Fallout 4).
Imo, Starfield is mainly lacking in only a few (though critical) things. They need more than 4 fleshed-out companions, and have them for different factions; there's a couple of NPC's that I expected to become companions. Since they insistend on having procedurally generated content, they needed to add way more pieces to their tilesets and, more importantly, have an algorithm to stitch things together and have some actual variety. As it is right now, you get the same exact facilities copy-pasted as whole spaces with no variation. And they needed to not force you into the main storyline, or at least pull a Fallout: New Vegas and have multiple paths through the main storyline.
There's a lot of good bones to be had in Starfield, which just makes the cock-ups more disappointing since they'll lead to those imprpvements being abandoned
IDK, I still think about how the dufuses added recoil to laser guns in FO4. And the fact that land mines and similar traps change every time a save is loaded is super dumb because it's just like "OH DID WIDDLE BABY GET BLOWN DA FUQ UP? LET ME FIX IT FOR YOU (Removes the landmines)".
I enjoyed the combat in FO3 more.