this post was submitted on 25 Jan 2024
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[–] Koen967@feddit.nl 13 points 10 months ago (3 children)

I wonder. Does that also mean Fromsoft has a case against games marketing themselves as soulslikes?

[–] Annoyed_Crabby@monyet.cc 11 points 10 months ago

They can try, nintendo never did, doubt they will win, and cost them the decades of good will they've gained. The genre name is either a part of the title mixed with the word clone, like, lite, or a portmanteau like Metroidvania, so it's not 100% case.

That's why Palworld did not mentioned Pokemon on the steam page and the trailer.

[–] morbidcactus@lemmy.ca 7 points 10 months ago (1 children)

Don't give Nintendo or Konami ideas about Metroidvanias...

Jokes aside, IMO its a common term and like has been a thing for a long time, roguelike as an example

[–] TexasDrunk@lemmy.world 7 points 10 months ago

It's also good for business. If someone comes in not knowing about Souls games and starts seeing it, they'll wonder why it's called that.

I played both Metroid and Castlevania when I was a kid so I knew where those came from. I quit gaming for a decade or so and didn't know anything about Souls-like games when I got back. I started seeing it everywhere and it made me curious. Now I'm a fan of From and games like what they put out.

[–] AdmiralShat@programming.dev 3 points 10 months ago* (last edited 10 months ago) (1 children)

Can you imagine the ego stroking it must be to have an entire genre named after your work?

They probably could have had a case against the first game to market itself as such, but I think once the terminology gets utilized as a "common term", you can't do anything. It's why Nintendo in the 80s and 90s was so fucking adamant on pushing parents away from calling any and every home game console a Nintendo

Fromsoft would have 0 ground if they wanted to today, but honestly, again, I think it's one of those things thats such a pedestal that there would be no reason to go after it.

[–] 520@kbin.social 5 points 10 months ago* (last edited 10 months ago)

Imagine what the developers of Rogue must feel. Games in that vein are still called Rogue-likes 43 years later