this post was submitted on 26 Jan 2024
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After laying off almost 2,000 people, Xbox finds itself in a position at odds with the community-first image it has cultivated for itself.

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[–] Whirlybird@aussie.zone 2 points 10 months ago* (last edited 10 months ago)

You’re forgetting there was a merger. Jobs that were necessary when there were 2 separate companies are now not necessary when there is only 1 merged company.

Also it seems a large number of layoffs were for:

  • blizzards survival game that was reportedly in development hell after 6 years of development
  • the physical games department because Xbox is going all digital